Flash teaches you how to make petals dance with the wind

Source: Internet
Author: User
Tags copy

Core tip: analyze, flowers are made up of a piece of petals, complete the stretch of each petal animation, and then copy a number of this animation, let it surround a circle play, then you can form a layer of petals bloom effect, and then do multi-layer this effect, eventually can form a flower effect. Note that you must use the player above flash8.0.

  Knowledge Points:

A, gradient, deformation of the application of animation.

b, the symbol as identifier.

C, the application of Attachmovie.

D, MovieClip of the use of various properties.

E, the application of filters.

  

  Application Analysis:

The first is to help friends do a visual effect, do a flower open effect out. Analysis, the flower is composed of a piece of petals, complete each petal stretching animation, and then copy a number of this animation, let it surround a circle play, then you can form a layer of petals bloom effect, and then do multi-layer this effect, eventually can form a flower effect.   Note that you must use the player above flash8.0.   So the question is simple, first of all, to make petals. Create an empty MC, named "Huanban01", with the pen tool to draw a petal, pay attention to the outline of the petals to use the green Line, and the petals to use the center gradient color filling. The size of the petals is controlled at about 100 pixels in length. Note that the definition Point center of the petal element should be at the root of the petals. (This is to be reproduced in the future, the petals can be centered around the root) See figure pic01.jpg:

Between 1-30 frames, do a petal stretching animation, in fact, is in the 1th frame to narrow the petals, and then use the deformation animation to enlarge. See Figure Pic02.jpg:

Between 30-160 frames, do a slight dance of the petals of the effect, but also very simple, just let the shape of the petals a little bit changes can be. You can also do a little bit longer, such as between 30-400 frames, and do a few more keyframes.   Add As:gotoandplay (30) to the last frame; In this way, the petals will jump back to 30 frames to continue dancing after a slight movement, so that a petal is complete, you can drag the component into the scene and watch the playback effect.

The shape of each petal is not the same, so we need to do a few more petals, you can repeat the above steps, make "Huanban02", "huanban03", so that their appearance and "Huanban01" difference, the frequency of slight dancing is also different. In the next step, we need to add identifiers to these petals in the component library for future invocation. The right mouse button element "Huanban01" in the component library, select "Link ..." in the Menu, pop-up dialog box, tick "Export for ActionScript", "Export in first frame", then write "Huanban01" in the identifier column, point OK. See Figure Pic03.jpg:

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