Analysis of augmented reality principles (1)
Http://site.douban.com/196781/widget/notes/11848880/note/252681453/
Analysis of augmented reality principles (2)
Http://site.douban.com/196781/widget/notes/11848880/note/252939946/
Use of opencv histograms
Http://www.cfanz.cn/index.php? C = article & A = read & id = 38175
Mobile development: opencv for iOS Study Notes (2)-AR
Http://www.xue5.com/Mobile/Mobile/685809.html
Video: opencv feature point detection and matching tracking, which can be used for Ar
Http://v.youku.com/v_show/id_XNDc0MTg0NjA0.html
Opencv _ Local Image Feature Extraction and matching _ source code (black and white female image matching)
Http://www.07net01.com/program/56372.html
Opencv source code analysis (3): feature point check Preface 1
Http://www.cnblogs.com/tornadomeet/archive/2012/03/08/2384843.html
Opencv learning notes (46) -- fast feature point detection features2d
Http://blog.csdn.net/yang_xian521/article/details/7411438
5.3.3 3D mistangent Transformation
Http://www.edushanghai.org/Item/6983.aspx #
3D geometric transformation-miscut
Http://blog.sina.com.cn/s/blog_6163bdeb0102du6p.html
Mistangent Transformation
Http://course.cug.edu.cn/21cn/CADCAM/c4/4-1-2-4.htm
Miscut _ Baidu encyclopedia
Http://baike.baidu.com/view/5933908.htm
20-lines ar in opencv [w/Code]
Http://www.morethantechnical.com/2010/11/10/20-lines-ar-in-opencv-wcode/
An Augmented Reality Design Based on SURF and artoolkit
Http://www.chinaaet.com/article/index.aspx? Id = 207790
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Kong-ar uses opencv + directx9 to implement Augmented Reality
Https://code.google.com/p/kong-ar/
Augmented reality (implementing the key control model)
Http://www.tudou.com/programs/view/WKsRkPN3qSk/
Augmented reality (opencv + directx9 implementation)
Http://www.tudou.com/programs/view/1g1HJBDNRBw? Fr = Lian
Augmented reality (Dynamic Model opencv + DirectX implementation)
Http://www.tudou.com/programs/view/7Y187g83c0c/
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Andar-android Augmented Reality
Https://code.google.com/p/andar/
[Paper] Application of Augmented Reality Technology Based on artoolkit in dinosaur museum
Http://wenku.baidu.com/view/60f72ec04028915f804dc2d5.html
[Paper] artoolkit Chinese tutorial
Http://wenku.baidu.com/view/3bb6dd87ec3a87c24028c4bb.html
[Paper] practices and exhibitions of artoolkit augmented reality interactive Extension Technology
Http://wenku.baidu.com/view/0544244d2b160b4e767fcf19.html
Ar technical network
Http://www.arjishu.com/
Cnkinect.com
Http://www.cnkinect.com/opencv/
[Case] Research and Implementation of augmented reality based on artoolkit
Http://www.arjishu.com/forum.php? MoD = viewthread & tid = 161.
[Resource] ar books on Android, English version
Http://www.arjishu.com/forum.php? MoD = viewthread & tid = 198.
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Title: Ar augmented reality R & D Engineer OpenGL opencv DirectX proficient in C, C ++ artoolkit
Role: Software Engineer Simulation Application Engineer
Job description:
Job Requirements:
1. I love augmented reality and like to track the latest development of augmented reality. More than 1 year experience in Ar (Augmented Reality) technology production
2. Bachelor degree or above in computer vision, computer graphics and images, or pattern recognition, or intelligent robot, or applied mathematics.
3. proficient in C and C ++, able to develop ar interactive projects independently using artoolkit, and proficient in Lua scripting language;
4. Familiar with Dx and OpenGL, proficient in using t-immersion or dfusion to create ar interactive projects;
5. Strong Foundation of mathematics, especially 3D geometry. Love ar technology, study, work conscientiously and carefully, experience in large-scale commercial ar projects is preferred, and have certain practical programming skills;
6. Familiar with image processing and common computer vision algorithms and advanced processing methods. In-depth research on opencv, OpenGL, and DirectX. Able to write high-quality standard codes, have good ar programming skills, and cooperate with 3D images to complete online interactive projects and on-site interactive projects;
7. have unique insights on Augmented Reality and interactive media, have a certain degree of computer graphics Foundation, understand Virtual Reality software and graphic design software, familiar with 3 DMAX, Maya modeling and other software (at least one of them)
8. Good communication skills and team spirit.