Beginner's Flash Basics Tutorial

Source: Internet
Author: User
Beginner | Basic Tutorials

As we all know,FLASH with flow control technology and vector technology, such as the core, produced by the animation has a short and short characteristics, is widely used in web page animation design, become the most popular web animation production software. All right, no more nonsense, turn to the point !

I. Basic CONCEPTS

1, vector map and bitmap

The vector graph is drawn by the computer based on the vector data, which consists of lines and color blocks. It has the following characteristics: First, the size of the file is related to the complexity of the graphic, but not with the size of the graphic; the second is that the display size of the graph can be scaled without limit, and the degree of zoom does not affect the display precision and effect of the graph.

Bitmaps are composed of row and column scan dots on a computer monitor, and each scan point can display a separate color. It has the following characteristics: First, the size of the file by the size of the graphic and color depth to determine the second is at the same resolution, the graphics display size fixed.

2. Scene

scenes are places to draw, edit, and test animations, and a scene is a relatively independent animation. A FLASH animation can consist of a scene or a few scenes. If an animation consists of more than one scene, the animation will play in the order of the scene, and you can use the interaction in the scene to change the order in which the animation is played.

3, layer

layer is mainly used for the production of complex FLASH animation, drawing graphics, creating components and animation break. In the timeline, each action of the animation is placed in a FLASH layer, each layer contains a series of frames, each layer in the frame position one by one corresponds.

4, frame

Frames are the basic units that make up FLASH animations. Each frame corresponds to the corresponding action of the animation, and in the timeline, the frame is represented by a small square on the timeline.

5, animation

Flash Animation production method and the principle of formation, you can think of Flash animation is divided into frame and gradient animation two.

(1) Frames-by-frame animation

Frames-by-frame animation consists of a sequential sequence of key frames located at the same level on the timeline. You can make any animation effect by using frame-by-layer animations, but the content in each keyframe is edited manually, so the workload is large and the work file is large. In addition to the production of special effects, the general need not to frame animation.

(2) gradient animation

The gradient animation is more coherent, smaller, and easier to operate than a frame-by-step animation. Gradient animation is divided into animation, moving gradient and color gradient, and many other animations.

6, interactive

An interaction consists of an event and a response action that is raised, which is the cause of the interaction ( such as playing to a specified frame on the timeline or clicking a button ), and the response is the result or purpose of the interaction ( such as stopping or continuing the animation's playback, Jump to another scene, etc. ).

In FLASH , you can set up interactive operations: button action, keyboard key interaction, form interaction, pop-up menu, pull-down menu, Command menu, Drop-down list box, and so on.

II. Classification of basic concepts

In the learning process, we must keep in mind the basic concept of FLASH , in addition, each concept has a variety of classifications, these classifications can not be ignored.

1, three kinds of layers

Layers: The layers inFLASH are the same as layer functionality in Photoshop and Coreldraw software.
Guide layer: Not only can guide the Motion animation, but also has the reference layer the function (this function uses the person is not many).
Mask layer: Where the mask layer has an image, the contents of the layer below it can be displayed, a bit like the mask map of 3DS MAX .

2, three kinds of frames: frame, key frame, blank key frame.
3, three kinds of symbols: that is, film cut, button, graphics, beginners can not use graphics, cut with the film.
4, three kinds of Flash animation file format: EXE,SWF,HQX
5, three kinds of Flash common voice:MP3,AVI,WAV
6, three kinds of movie generation mode; output animation, publish movie,CTRL+ENTER
7, three important numbers: frame rate, movie size, background color value.
6, three Flash common picture format:jpg, png,gif
7, three key shortcuts:f8_ convert to symbol tab_ Show/Hide panel ctrl_+/- Zoom.



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