There is a version for converting GIF to iplimg on the Internet, but I am used to the C ++ interface, so I wrote a version for converting to mat. The code is relatively simple.
1. Read files
1 int MatFun::gif2Mat(char* data, size_t dataSize, vector<Mat>& gifImgs, Mat& singleImg) 2 { 3 /* initialise 4 ->open memory 5 ->getImageType 6 ->load bitmaps 7 ->bitmaps to Mat 8 ->free all resource 9 */10 // condition1: data is not null11 if (NULL == data || dataSize == 0)12 return -1;13 FreeImage_Initialise();14 FIMEMORY* memory = FreeImage_OpenMemory((BYTE*)data, dataSize);15 if (NULL==memory)16 {17 FreeImage_DeInitialise(); //condition 2: memory is not null 18 }19 20 FREE_IMAGE_FORMAT fif = FreeImage_GetFileTypeFromMemory(memory);21 if (FIF_UNKNOWN == fif) //condition 3: type of image should be know22 {23 fprintf(stderr, "unknown type of image");24 if (NULL != memory) FreeImage_CloseMemory(memory);25 FreeImage_DeInitialise();26 return -1;27 }28 else if (FIF_GIF != fif) //condition 4: type of image should be GIF29 {30 if (NULL != memory) FreeImage_CloseMemory(memory);31 FreeImage_DeInitialise();32 return 0;33 }34 35 FIMULTIBITMAP * fiBmp = FreeImage_LoadMultiBitmapFromMemory(fif, memory, GIF_DEFAULT);36 if (NULL==fiBmp)37 {38 if (NULL != memory) FreeImage_CloseMemory(memory); //condition 5: bitmaps is not null39 FreeImage_DeInitialise();40 return -1;41 }42 43 int num = FreeImage_GetPageCount(fiBmp);44 45 for (int i = 0; i < num; i++)46 {47 if (i==0 || i==2)48 {49 FIBITMAP *mfibmp = FreeImage_LockPage(fiBmp, i);50 if (mfibmp) 51 {52 Mat dst = bitMap2Mat(mfibmp, fif);53 FreeImage_UnlockPage(fiBmp, mfibmp, false);54 if (dst.empty())55 {56 if (NULL != memory) FreeImage_CloseMemory(memory);57 if (NULL != fiBmp) FreeImage_CloseMultiBitmap(fiBmp, GIF_DEFAULT);58 FreeImage_DeInitialise();59 return -1;60 }61 gifImgs.push_back(dst);62 dst.release();63 }64 }65 }66 67 if (NULL != memory)68 FreeImage_CloseMemory(memory);69 if (NULL != fiBmp)70 FreeImage_CloseMultiBitmap(fiBmp);71 FreeImage_DeInitialise();72 73 return 0;74 }
In fact, this part of the function is very simple. Most of the Code is checked, and the initialization, opening the memory, and reading bitmap in the memory are performed.
Ii. Converting GIF to mat
Mat matfun: bitmap2mat (fiber map * fiber MP, const free_image_format & FIF) {If (null = fiber MP | fif_gif! = FIF) return MAT (); int width = freeimage_getwidth (fiber MP); int Height = freeimage_getheight (fiber); byte intensity; byte * pintensity = & intensity; if (freeimage_getbpp (fiber )! = 8) maid = freeimage_convertto8bits (fiber MP); // must be converted to 8bit rgbquad * pixels = new rgbquad; pixels = freeimage_getpalette (fiber MP); mat img =: mat: zeros (height, width, cv_8uc3); uchar * P; For (INT I = 0; I
Specifically, you can convert byte pixels into the pixel values in the mat. Note that the mat of the RGB image contains a pixel value that contains three channels. The code can be well understood by knowing this.