Some time ago, I was excited about the game projects in sourceforge.net. After N +, I also tried n +. Later I summarized that there were too many bugs in open-source games and their playability was too poor. It seems that open-source games are a good learning material for those who are interested in games and are more interested in game programming. They are only used as examples for learning. [You can only watch and cannot play with others 〕
However, among the many open-source games, there are also a few that run smoothly. I think mana is the best. This is a 2D online game with only clients CodeThe server code does not seem to be open. The general sense is that the basic functions of the game are available. I tried it several times, and basically there won't be any major bugs. At most, that is, when monsters run far away, they can still accept physical attacks. [The Game principles are not very clear yet. If you have the opportunity or time, let's look at the code to help find the cause of this bug 〕
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