Hololens Development Environment Configuration (RPM)

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Vangos Pterneas, 4 Apr Cpol

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The past few days has been really exciting for Natural User Interfaces. Microsoft released the official HOLOLENSSDK and started shipping the first developer devices. I wrote a detailed review of the capabilities of the device a few days ago .... The post installing the Hololens SDK appeared first on

Microsoft officially released the official HOLOLENSSDK and began to dispatch the first batch of HoloLens equipment.

But what if you're not able to get the first Hololens equipment but want to experience it?

Don't worry, the SDK contains a set of Hololens Emulator (emulators) that allow us to experience the development of hologram without a device.

Today I'm going to show you how to install the development environment. The current SDK is still in developer preview, so not all devices can support it. I have no problem with the tests on Lenovo's ThinkPad laptop and on a Surface Pro tablet. But the Apple Computer is not installed successfully. Before downloading the SDK, we need to make sure that our computers meet the Hololens system configuration requirements.

If you have successfully installed the SDK, go to Unity Tutorial to start your first HoloLens app development. Hardware requirements

In order to develop Hololens, your PC needs to meet the following configuration

    • 64-bit Windows Pro, Enterprise, or education system (Hyper-V is not supported in the Home Edition)
    • 64-bit CPU
    • 8G or more memory
    • In Bois, the following attributes must be supported and enabled:
      • Hardware Virtualization hardware-assisted Virtualization
      • Class two address translation Second level translation (SLAT)
      • Hardware-based Data execution prevention hardware-based Data Execution Prevention (DEP)
    • GPU (emulator emulator may work on a computer that does not support GPUs, but it can be slow)
      • DirectX 11.0 or the newer version
      • WDDM 1.2 version driver, or newer version
Hololens SDK Installation Steps

Below we start to install the necessary software. Step 0– Enable virtualization (virtualization) in the BIOS

The Hololens Emulator runs in the virtual machine. So our PC must support virtualization.

First restart your computer and enter the BIOS setup screen. Locate the Virtualization Settings option. In my ThinkPad, here's an example:

Then we need to enable Intel virtualization and Intel vt-d:

Finally, save the BIOS settings and exit:

Step, enable Hyper-V

You now need to open the Hyper-V feature inside Windows. win10 can be searched directly by win+s

Enable the Hyper-V feature.

Note: After enabling the feature, please restart the computer!!! Step 2015 installation of Visual Studio

First we need to install Visual Studio Update 2 (Online installation package, click Download and run with Administrator privileges). The default configuration is to install the line. https://go.microsoft.com/fwlink/p/?LinkId=534599

Update2 comes with the Windows SDK, and we can download the latest SDK ourselves. https://go.microsoft.com/fwlink/p/?LinkID=698771

Note: After the installation, please restart the computer!!! Step 3– installation HoloLens Emulator simulator

The emulator is a separate installation package. Download Emulator and install run.

If you do not have virtualization enabled, the installation will error. If your computer does not support emulator, you will also get an error.

Note: The installation is over please restart!!! Step 4– Installing Unity

Finally we need to install the hololens-compatible version of Unity.

Download Unity Technical Preview. There are three steps that need to be made:

    1. Install 64-bit or 32-bit Unity version.
    2. Install Universal Windows Platform Runtime.
    3. Install documentation.

If you've already installed an older version of unity, don't worry, just install it all the way.

If you encounter a permission request without a tube, go straight all the way to allow:

Ok! By the end of this step, the Hololens development environment has been installed. Let's rock and roll!!! Other resources

So far the Hololens development system environment should be able to run.

Below, we will create our first hologram and run it in Hololens emulator.

Read my Unity tutorial.

In addition, I recommend that you read the following documents:

    • Hololens–the Ultimate Introduction
    • Hololens Shell Overview
    • Map your, the using Hololens
    • Holographic Academy
      • Introduction with Emulator
      • Introduction with Device
      • Sharing holograms
      • Getting Started with Unity
      • Gaze
      • Gesture
      • Voice
      • Spatial Sound
      • Spatial Mapping

Source: Http://www.codeproject.com/Articles/1090190/Installing-the-Hololens-SDK

Hololens Development Environment Configuration (RPM)

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