With the popularity of broadband, network games has become the majority of users of entertainment projects. Online games have become the main game of internet cafes. But recently, domestic and foreign online games are endless, overwhelming. Installation of new games, upgrades, patching has become the main Internet cafes network management, and games, and update the complex is only network management itself know. Duplication of work has greatly reduced the work efficiency, game promotion, game guidance and other services can not be well completed. As long engaged in the Internet café industry, the author knows the hard work. Not only the game installation update workload, but also take into account the game protection, to prevent files from being deleted. Therefore, each time you install a large number of games, first uninstall the Restore function, and then install the update, finished and then install the restore. Although the transfer can be, but too bad hard drive, only to use the Restore function. The author also uses a lot of software. 30, 50 machines with synchronization experts, installation update one or two games can also, more slowly. There are some abnormal garbage games, such as the legendary World, the update package only a few megabytes, after the installation of the game actually updated hundreds of trillion resource files. Synchronization is a bit slow. Now compare "Advanced" Have Disk virtual disk system, can be on the disk of the system and then virtual new network disk, as long as the server to update the game on it, very convenient. But the price should be put aside. The system to the server is too high, for the Internet café is more luxurious configuration, can only take 50 units within the machine, or the server will often strike. The system occupies the network resources is also more serious, the local area network speed is slow. The thankless part is that if it is a virtual game that needs to be updated frequently (which is one of the purposes we use), it will be very very "card". Analyze the reason, the network game to the network bandwidth quality request is very high, cannot have fluctuation. If the virtual network game, occupy a lot of bandwidth, naturally will be card. The actual situation of the vast number of Internet cafes, but also want to provide more and better online games, but do not want to spend too much cost, reduce unnecessary duplication of work. Developed a set of Internet Café Menu Management update system based on shared directory update mode. (Computer science)
Internet Café Game Management Update system V6.1 function:
1, Exquisite Game menu: the system by professional designers design, in line with the use of Internet Café customers, internet Café managers can be at any time in the Internet Café Server to customize the menu content (there are nearly 200 kinds of skin), reflecting the personalized internet cafes.
2, the client uses super buffer and simultaneous reading and writing technology, fast and stable, compared to 10,000 files only need 1 seconds, synchronization directory efficiency to the highest. Solve the problem of card death in copy completely.
3, can use the Internet Café Rapid Reduction system (the software supporting software) to meet the overall protection under the update.
4, a variety of updates: read-only updates, cache updates, general updates, background updates, background installation features (as long as the machine can be updated on the open), you can automatically update the installation in the background, do not wait until the game to update the installation, and has the function of the update cycle.
5, the client has the ability to update the game to the server, as long as you specify another administrator account can be written to the server share directory.
6, can customize the background operation parameters, including start-up delay, allow processing time, background thread running priority, maximum number of connections, cleaning disk, and so on, and can set the client hide process function, prevent illegal killing client.exe process exit client.
7, you can define a game before the display of information, ...