Photoshop makes scary burning skull head

Source: Internet
Author: User
Tags filter pack prepare range
Photoshop to make scary burning skull, English tutorials, do not understand their own open translator.

Step 1

For this tutorial, I used Photoshop CS3, a skull from designious.com (your could choose to use a free skull though , such as skull Vector Pack 1) and some hi-res flames images. The high-res image files are available to Psd Plus the download pack. Though Non-members are certainly welcome to shoot your own flame-photos/Find some Along.

To get things started, create a new document 210mm by 290mm and a 100% black background.

Step 2

Copy (Command + C) and paste (Command + V) the vector from Illustrator to Photoshop as pixels.

Step 3

On a new layer create a ellipse filled and dark red (#4c0400) that surrounds the skull. Next, apply a Gaussian Blur of 250px (maximum value), and place that layer under the skull.

Step 4

Let ' s prepare the skull for the flames. Select the white color from the skull. (Select > Color Range) and fill it with a orange-yellow Color (#f9ae31), except the teeth and mandible that would be Fil LED with light red (#e82b19).

Step 5

Select the red area using a select > Color Range and then contract using select > Contract > with 4 px, then and De Lete.

Step 6

Select the yellow color. Next use a Brush with Toll on 250-300 px, hardness of 0, Opacity in 10-15%, red for the Color (d02207), and gradually Colo R from the interior towards the exterior, until you get a skull with a bit of glow.

Step 7

Lets try to add some volume to the skull. Use the Eraser Tool with a diameter of 200px, hardness of 0, and Opacity of 70%, and erase some of the red. Here we are establish the lighter and darker parts of the skull so we can-some.

Step 8

Now double the skull layer. Select the skull closest to the background and apply a Gaussian Blur of 8-10 px to create a glow.

Select the area under the nose including the teeth. Now grab a 80px Brush with a color of red (#d02207). Brush color on the "right" and left sides creating a soft gradient the "ads depth to" lower part of the skull.

Step 9

Now so we have a hot skull on our screens, let ' s start the fire! Open the files with the flames and prepare all of them to is used on we image as follows:

A. Open the Flames files.

B. Go to select > Color Range, and Select the darker area of the background. Next, Invert the selection (Command + Shift + I).

C. Go to Select > Modify > Feather, and set to about 20px. Then drag and drop them into our main skull document.

D. Set The blend modes to screen or lighten.

E. For the flames that would have other flames in top of them, we'll need to adjust the color Balance. You can does this by going to Image > Adjustments > Color Balance (Command + B).

Step 10

Use the "Free Transform Tool" (Command + T) to arrange all flame into the desired position and the desired proportions.

Step 11

Notice that's teeth area looks a bit darker than the rest of the skull so using the Brush Tool (B) and yellow (d02207) yo U lighten some parts of the teeth so they can blend with the better.

Step 12

Use the Smudge Tool (R) on the flames near the eyeballs to make them touching the skull so this you create a smooth transitio N from the skull to the flames.

Step 13

Use the Smudge Tool (R) to make the yellow parts of the skull blend with the base of the flames.

Step 14

Use the smudge Tool again in the red areas from the shadow where you try to draw a contour going the towards dark.

Step 15

Use the Dodge Tool (O) to enhance the glowing effect on the edges of the skull.

Step 16

Use the "Burn Tool to" work on the shadow areas of the contour, so you can smoothen the passes from light to dark.

Step 17

Now for the smoke. To create the smoke, use the same flame images and apply the same techniques with did in Steps and all to them. The difference here though is this you'll need to desaturate this images to make them look like smoke. Can do this by going to Image > Adjustments > Hue/saturation > Desaturate (Command + U), then set it to-100 For saturation, and-16 for luminosity.

Step 18

Now lets apply a 2px Blur filter to the smoke so it blends better. Do this by going to Filter > Blur > Gaussian Blur.

Conclusion

Now the sparks! Using a Brush of 3px with 100% hardness and 100% Opacity your start drawing the Sparks. You can alter some of them using the Smudge Tool (R). And that puts the finishing touches on this image.



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