After a lot of people's efforts in the early days, the way of the sketch has been greatly improved, now the effect can be said to be very realistic. The author introduces a few good details to deal with: using the blending options to control the anti-white too much, with the mask with filters to add texture to the sketch.
Original
Final effect
1, open the picture, ctrl+j copy layer, perform ctrl+shift+u to color.
2, ctrl+j copy ctrl+i reverse phase, change the blending mode of the layer, set to "color Dodge" in the level of the panel opacity on the left side of the normal adjustment. This time is basically white.
3, Filters-Other-the minimum value set to 2, the size of their own set to look at.
4. Double-click the Layer Pop-up Layer Style dialog box to set the blending options, at the bottom position, hold down the AIT and drag the right half to the appropriate position.
5. Merge one layer down and create a blank layer above the background.
6, back to layer 1, create a rectangular selection, the desired portion of the selection, Shift+f6 feather 50 pixels, and then add a layer mask.
7. Merge one layer down, add mask, execute: Filter-noise-add noise, set number to 150%, OK after: Filter-blur-motion blur angle set 45 degrees, distance set 15 pixels.
Create a new blank layer on the background layer, fill the RGB values with 240, 240, 240, and then merge the layers.
Final effect:
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