Play games for next-generation consumers

Source: Internet
Author: User

Because it is boring to walk a dog, I will bring the iPad together, put the dog there, and play the iPad for a while. The children in the community sometimes come together. If I happen to be playing games, it will show a great rise and I will be excited to show you how to play.

I am not a loyal fan of games. I just happen to be in this industry and have to learn about games. So, I am not playing games well, or I am more straightforward, it's really bad. In addition, I am not enthusiastic about the game content, So I simply play it with my friends. I am watching it.

 

 

 

Two fifth-grade students played a tower anti-DDoS game in an action. According to their operations, iPad and other products are definitely not new. It seems that they haven't played this game before, but they should be familiar with the same type of Games. After two failed attempts, they will soon start. While they were doing nothing, I asked them some questions.

 

There is an iPhone and an iPad in the class. The proportion is not high. Of course, this allows them to control themselves. There should be other people, but they are not allowed to bring them to school. Two children have computers at home, but there are limits on playing games. One means they can only play three hours a week, and the other means they can play ten hours a week. They can freely allocate, but cannot exceed the total time.

Most of the games we play are children's social media. When asked about the famous Moore's manor, their answers made me feel a little unexpected. There is only one student playing in the class, and it is also called naive by other students. In our words, the only child is a little non-mainstream. The "seyr" and "Locke kingdom" are not called naive, and they all indicate that they also have fun. There are also popular games, such as plants vs. Zombies.

When talking about game consoles, there are no PSP, Xbox, or ndsl, but there are still some people at home. It may be because there are very few elders who wish to put something at home or around their children that can attract their attention at any time, unless they are more open-minded or those who grow up with games, however, this is a very small number.

 

Apparently, today's children have grown up in online games or games with at least social functions. After year 35, they will become the main consumers of game products. What are their game standards?

 

If you asked how a small number of people who grew up with Nintendo and Sony in 70 or 80 would choose a game, it would be nothing more than operations, gameplay, and plots, A good game will make you feel like you are enjoying a movie, watching a novel, and have an immersive experience. Of course, this is what you feel after going deep into the game content.

I need to emphasize that I am not a loyal fan of the game, so I have never felt like this. A game is a game. A game has fun only when it is played with people. If it is played with others, the content is secondary, and fun is the most important thing. Therefore, although I also have Xbox and PSP, I can only lie there. I prefer to go to Weibo to see what my friends are doing, on the QQ game platform, I tried to fight against landlords and the Three Kingdoms.

 

For today's online games and social games, games play social games, which are essentially different from previous host games. Host games are the content set by game makers for you. Whether you treat it as a movie or as a novel, in short, those things can only be like that, you have played once or want to play for the second or third time, but enthusiasm will always fade. Moreover, you are playing with machines, and it is difficult to change machines, you can't feel its feelings, but the network is different from social games. The core of the game is the social platform. How to play it depends on yourself, what attracts me to play is actually those sitting on the opposite side. It is a great pleasure to fight with people in the words of old mao zi. This is the charm of social networking.

 

the next generation of consumers grew up in such an environment, and for real human needs, social networking is obviously higher than personal entertainment. Therefore, game makers, are you ready? Start Playing games for the next generation of consumers.

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