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"Ray Tracing Algorithm technology" describes in detail the efficient solutions related to ray tracing and corresponding data structures and algorithms, including sampling technology, projection and video, visual system, depth of field, non-linear projections, stereoscopic vision, illumination and material, specular reflection, gloss reflection, global illumination, transparency, shading, environmental occlusion, Area illumination, intersection calculation between light and object, object transformation, raster technology and texture mapping technology. In addition, the ray tracing algorithm technology provides algorithms, code, and pseudo-code to help readers understand the implementation process of the computational scheme.
"Ray tracing algorithm technology" suitable as a university computer and related professional textbooks and teaching reference books, but also as the relevant developers of self-learning materials and reference manuals.
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Ray Tracing Algorithm Technology PDF