Read from CSV in Unity

Source: Internet
Author: User

There are many different formats for reading data in unity, and now we're going to read the CSV,

static CSV csv;
Public list<string[]> M_arratdata;


public static CSV getinstance ()
{
if (CSV = = null)
{
CSV = new CSV ();
}
return CSV;
}
public string GetString (int row, int col)
{
return M_arratdata[row][col];
}
public int getInt (int row, int col)
{
return int. Parse (M_arratdata[row][col]);
}

Private CSV () {
M_arratdata = new list<string[]> ();
}

public void LoadFile (String path,string fileName)
{
M_arratdata.clear ();
StreamReader sr = null;
Try
{
sr = File.OpenText (path + "//" + fileName);
Debug.Log ("File is finded!");
}
Catch
{
Debug.Log ("file dont not exist");
}
String line;
while (line = Sr. ReadLine ()) = null)
{
M_arratdata.add (line. Split (', '));
}
Sr. Close ();
Sr. Dispose ();

}

}

Read from CSV in Unity

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