The code is as follows:
Using Unityengine;using system.collections;//1. The UI is introduced. Using Unityengine.ui;public class Testsliderevent:monobehaviour {//2. Define a Text target object. Public Text TARGETTEXTOBJECT;//3. Define a Slider target object. Public Slider targetslideroject;//with the initializationvoid Start () {}//Update is called once per framevoid Updat E () {//4. Update content. Targettextobject.text = "Sliding value is" + Targetslideroject.value;}}
Tie the code directly to the Slider control and finish.
Min value sets the minimum value of the Slider.
Max value sets the maximum values for the Slider.
Whole the value of the Numbers slider is an integer, checked as an integer, or floating point if not checked.
Value sets the current value of the slider.
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Unity Learning Notes code record for Slider on Unity UI