Lesson six DX Audio plugin actual combat drill
These things I'm talking about are not showy, are very useful and very real things, although not to put a picture now, but I believe that a little savvy people, especially video experts, if the previous understanding of the audio contact is not deep enough, then, in spite of learning here, at least theoretically, or the understanding of the software Vegas, should be on a level, into a step. Although very simple, if no one to guide, on their own groping, to spend a considerable amount of time and energy, or even take a lot of detours. In the professional field, it is often true that people do not like to impart their own experience, some lazy, some unwilling, you want, how much hard work you have mastered the technology, words others on the mastery of your technology, and you stand at the same starting line, while others in other fields to delve into the technical essence, may not be willing to teach you, so this really makes people a little bit. I've had this kind of mentality, so I used to dive almost all the time and just learn from other people's experiences. However, there are still some such master let me moved, although their technology up, painstaking, understanding and do not understand what others can not do, still not conservative, and even spend a lot of energy and time to write tutorials for beginners to solve problems. I also took a lot of shortcuts through their experience. Finally understand, to improve technology, continuous progress, each person must selflessly devote their valuable experience, others improve, may be your original experience more perfect, so that the technology to a new height. We have to constantly climb, standing on the shoulders of the Masters, a stack of one, the more stacked higher, also see the farther! Hope that the Masters are still diving out, let us share your valuable experience, let everyone climb higher!!!
Master, just a relative word, we do not have the slightest arrogance and complacency, we are always students, not the highest, only higher!
In this case, I'm probably not really getting started on audio, but I would like to be willing to have mastered the knowledge of this aspect of the introduction to everyone, wrong and imperfect places also hope and welcome to point out and correct, together to create a fraternity, unity, mutual assistance, technical strong professional forum.
Here is a reminder to friends who have just arrived to express dissatisfaction with posts that require points to see. I hope you understand the difficulties of the moderator and well-intentioned, only in this way, can inspire and guide the habit of giving experience, as long as you have sincerity, as long as you selfless dedication, regardless of the size of the credit, there will be harvest! When I first came here, I couldn't see a lot of posts, so I sent a post to Zaza, asked him to add points, told him before we have a side "combat", Oh, also count comrades, although not met, but already gandanxiangzhao, he generously added my precious 30 points, that is, this thing, let me have a kind of dedication impulse.
Well, gossip doesn't say, cut to the chase.
First of all, ask, do you have any of the DX audio plugins I mentioned in my last lesson? If not, please the moderator to find ways to provide space for me to upload. Incidentally, Vegas with a lot of DX audio plug-ins, it should be good, but because I have been accustomed to using a third-party professional plug-ins, has been no time and interest to test, so do not understand, on the audio plugin to do too much introduction and evaluation, if you are interested please test yourself.
There are three main uses for the use of DX audio Plug-ins by object: The first is the use of the material, that is, the right side of the material has a plug-in button, through it to add plug-ins, the scope of the function is limited to this section of material; the second is to add to the audio track, that is, through the plugin buttons on the left side of the audio track. The range of action is the entire track; the third is the function in the main control track (the preview monitor left), that is, through the main control rails above the plug-in button to add, the scope is the total output of the mixing signal plus effect. If you have three ways to use, then you actually hear the effect is the effect of the material is added, plus the effect of the orbital effect, coupled with the total output of mixed sound effect. Usually we use the DX audio plugin in a second way, sometimes in order to get the total output signal up to a certain requirement.
Let's say we've recorded a piece of the singer's singing and now we're going to post it:
De-noising: There are three kinds of methods commonly used. The first is to remove the intermittent noise of the song by Vegas the noisy door with its own specific method: Click on the audio track to the left side of the plugin button, the plug-in window, the default three Plug-ins, the most left is the noise door, the longitudinal fader is to filter out the highest level of noise, set it than the background noise level slightly higher, The horizontal two fader above is the time of advance release, the following is the release of the buffer effect of the time, that the song came out of the moment to open the noise door in the setting method, the specific setting to the song is naturally come out as the right; the second, by cutting the audio footage accurately on the timeline and then removing the background noise material, This is believed that everyone is easy to operate and understand; The third is to right-click on the material to open the audio editor to remove noise by sampling (provided the audio editor is already installed). In order to save the system resources, so that the following processing can hang more plug-ins, it is recommended to use the second method to remove the bottom noise.
Another introduction a very good dx de-noising plug-in (I was to see the Vegas World Forum Audio Forum Moderator Music Juadong Post introduction just noticed, didn't notice before, the test effect is very good, thanks to his valuable experience), WAVES X-noise, as long as the installation of a good WAVES After 4.0 (it is one of the Waves series Plug-ins), the specific use of Mr. Juadong has detailed introduction, interested please visit here http://www.cqhcjx.net/bbs/dispbb ... p;id=300&page =1, I don't have much to say. In the case of the bottom noise is not very large with this plugin to the human voice damage is not very large.
The following maps are used to illustrate more intuitive.
In this way, constantly listen to and adjust the parameters of each effect, to achieve their most satisfactory results so far.
It is worth noting that the monitoring device is different or different adjustment may hear the effect is not the same, so the music is very important to make a monitoring device. So to understand the final mix of works why in their own speakers sound very good, to get someone else's speakers out of the feeling is not the same.
The final step, shrink-mix track: Click on the file, rendering for, select for WAV, the default template is 16bit/44.1khz CD quality, if your equipment professional, to make a DVD, that output 16bit/48khz.
After the indent is complete, t-racks 2.4 software can be used if you want to do further professional parent-band processing.
See here, carefully understand, believe you have mastered the general recording method has been the usual means of audio processing, further improvement to rely on their own exploration and understanding.
The course of the pause, has been relatively busy, delay everyone waiting, very sorry, please forgive!
If there are problems, welcome everyone to discuss each other, common progress!