Directory
1.license protocol
Characteristics of the 2.VRay
Installation of 3.VRay software
4.VRay Rendering Parameters
5.VRay Lighting
6.VRay Material
7.VRay Map
8.VRay Shadow
Distributed rendering of 9.VRay
10.Terminology terminology
11.Frequently asked Questions FAQ
Characteristics of the VRay
VRay Shadow Tracking renderer has basic Package and Advanced Package two forms of packaging. Basic package has the right features and lower prices for students and amateur artists to use. Advanced Package contains several special features that are suitable for professional use.
Functional features provided by the Basic package package
· True light and Shadow trace reflection and refraction. (See:vraymap)
· A smooth reflection and refraction. (See:vraymap)
· Translucent materials are used to create paraffin, marble, frosted glass. (See:vraymap)
· Face Shadow (soft shadow). Includes a square body and a sphere emitter. (See:vrayshadow)
· Indirect lighting system (global lighting system). can take direct illumination (brute force), and illumination mapping Method (HDRi). (See:indirect illumination)
· Motion Blur. Includes a similar Monte Carlo sampling method. (See:motion Blur)
· Camera depth effect. (SEE:DOF)
· Anti-aliasing function. Including fixed, simple 2-level and adaptive approaches sampling methods. (See:image Sampler)
· Defocus function. (See:caustics)
· G-Buffer (RGBA, Material/object ID, z-buffer, velocity etc.) (See:g-buffer)
Features provided by the Advanced package package
In addition to all the basic functions, the following features are included:
· Anti-aliasing function based on G-Buffering. (See:image Sampler)
· You can reuse the illumination map (save and load support). For Fly-through animations, you can increase the sampling. (See:indirect illumination)
· You can reuse photon maps (save and load support). (See:caustics)
· Motion blur with analytical sampling. (See:motion Blur)
· Really supports HDRI maps. Contains *.HDR, *.rad picture loader, which handles cube maps and angular map mapping coordinates. can be mapped directly without deforming or slicing.
· A natural surface light source that produces correct physical illumination. (See:vraylight)
· Natural material that can be calculated more accurately and faster. (See:vray material)
· Distributed rendering based on TCP/IP protocol. (see:distributed rendering)