Textmate\sublimetext is a favorite toy for coding geeks. Openscad can construct three-dimensional geometric objects in the form of MDL (mechanically defined language), and in addition to interactive three-dimensional modeling, blender supports the construction of almost any geometric object in Python.
Now, the three of them will fit.
Is it tough to use Textmate\sublimetext to edit code and then execute it in Openscad and blender, creating three-dimensional models and effects?
From the http://www.thingiverse.com/thing:15292/#files可以下载Textmate/sublimetext plug-in, and then you can directly manipulate Openscad, Turn off the Openscad codeeditor and turn the design=>automatically reload and compile option on, which is equivalent to opening a separate three-dimensional rendering window, The code written in TextMate can be displayed directly, much more powerful than the built-in codeeditor function.
Finished model, the next step into the blender to carry out the details of the modification, this time can still use textmate to control. How pointers? See here: http://my.oschina.net/u/2306127/blog/372605.
If you want to (I will, I do!) ), you can also use Python to write a library that automatically creates SCAD model files, this is a bit burning brain, take care! You can refer to this first: http://www.thingiverse.com/thing:13899.
Using professional editor, efficient Python script, to develop a geometric object, it is a murderous use sledgehammer!
Of course, the final must be printed with a 3D printer.
What happened after Openscad, Blender and Textmate\sublimetext met ...