Xamarin XAML Language Tutorial Basic Grammar College PA

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Xamarin XAML Language Tutorial Basic grammar a university bully Foreword Xamarin is a cross-platform development framework. It can be used to develop applications for iOS, Android, Windows phone, and Mac. Using the forms sub-framework in the Xamarin framework, users can develop multiple platform applications at once, such as iOS, Android, and Windows Phone, saving a lot of development time. In Xamarin.Forms, users can directly design the interface directly using the XAML language. In this way, the interface and logic code can be separated to make the application structure clearer. To meet everyone's development needs, this tutorial focuses on xamarin.forms development and explains the use of XAML language in interface design in detail. At the same time, in order to facilitate understanding, we have a small instance for each knowledge point. 1. Learn the required systems and software to install the Windows 10 operating system Xamarin 4.2.0.719 install OS X 10.11 install Xcode 8.0 Directory 1th Chapter XAML Language Foundation11.1 XAML Language introduction11.2 Creating a XAML file11.2.1 Creating XAML using Visual Studio11.2.2 Creating XAML using Xamarin Studio61.3 XAML file structure One1.4 Parsing XAML One1.5 How object elements are declared -1.5.1 the attribute syntax form of the containing attribute -1.5.2 object element Syntax form -1.6 Display to the interface -1.6.1 Create a project and then create a XAML file -1.6.2 creating a XAML file when you create a project the1.7 XAML Preview the1.7.1 implementing previews in Visual Studio the1.7.2 in Xamarin studio for preview -2nd attribute and attribute values -2.1 Setting properties -2.1.1 Setting properties Using property syntax -2.1.2 Setting properties Using property element syntax +2.2 Additional Properties -2.3 Platform Properties Tab +2.4 Content Properties -2.5 Property values -2.5.1 Basic data types -2.5.2 Unicode characters -2.5.3 Special Characters -2.5.4 Alignment -2.5.5 Complex Types -Chapter 3rd code files/xaml file association properties in3.1 x: Properties in3.1.1 x:name Properties in3.1.2 Pass Parameters--constructors with parameters -3.1.3 Passing Parameters--calling methods -3.1.4 Custom View *3.2 InteractionPanax Notoginseng3.2.1 Events -3.2.2 Gestures A4th Chapter XAML Markup Extensions -4.1 Using static Members -4.1.1 Self-bringing class members -4.1.2 Custom Class Members $4.1.3 External Class Members the4.2 Resource Dictionaries -4.2.1 Basic syntax for resource dictionary definitionsWuyi4.2.2 the definition of a resource itemWuyi4.2.3 Accessing static resources -4.2.4 Onplatform Resources Wu4.2.5 Dictionary Tree -4.2.6 Dynamic Resources -4.3 Constraint markup Extension -4.4 Other Markup extensions the4.5 Custom Markup Extensions the5th Chapter Style the5.1 Basic Style the5.1.1 Building Style Labels the5.1.2 Building Style Properties About5.1.3 Applying Styles the5.1.4 Style properties using methods theRules for using 5.1.5 stylesBayi5.2 Using styles in your code the5.3 Inheritance of styles the5.3.1 Defining a parent class type in a style the5.3.2 deriving a new style the5.4 Implicit styles the5.4.1 using an implicit style945.4.2 rules for using implicit styles the5.5 Dynamic Styles -Implementation of 5.5.1 dynamic style1015.5.2 Device Style1096th Chapter Data Binding Basics the6.1 Implementation of bindings the6.2 View-to-view bindings the6.2.1 Forward Binding the6.2.2 Reverse Binding1176.2.3 Hybrid Bindings -6.2.4 Data Conversion1236.2.5 Update method -6.3 Binding Collection1377th MVVM1427.1 MVVM Correlation1427.2 Data Binding implementations1437.3 Data interaction1467.4 Command interface151

Xamarin XAML Language Tutorial Basic Grammar College PA

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