Flash Learning Notes (01)

Source: Internet
Author: User

One: The basic principle of animation

Two: Flash animation of the way to make three: the relationship between the element and the example four: flash instance can make the Web page of the common animation Flash can do for us what 1. Website. Card. Soundtrack short. Sketch. Game. Teaching Courseware. The definition of the animation: the relevant screen at a certain rate of continuous playback of the resulting visual effects.! Common two kinds of computer online animation format gif bitmap indexed color frame swf based on vector true color to over-animate the main four, if we make an animation, what materials are needed? Need to have the relevant picture. (There are differences) 1 frames equals 1 frames 1, the time required to play the animation (frame rate: Number of frames per second) set frame number: 12 Frames 5 seconds per second How many frames are required: 60 frames. Movie: 24 Frames. TV: 25 Frames. Europe and the United States 32 frame 2, Flsah basic operation recommended using Flash traditional interface new file CTRL + N modify file size modification-document. Six: The type of frame seven: in Flash two animation way by frame animation: Each frame requires an artificial action tween animation: We only need to make the start and end of the keyframe. The middle is completed by Flash supplement. tweened Animation: Motion animation.  and shape animation. Analyze animation effects. Components: Create one at a time. Multiple use. One modification. The instance "invoke effect" in all scenes is automatically updated. Components: library-Library panel-ctrl+l/f11 to create a component: "1" in the scene, first draw an object, F8. To component "2" Ctrl+f8. Create a new component directly. Modify the symbol: "1" in the library, double-click the component. In the edit mode of the component "2" in the scene, double-click the component directly into the component's edit mode. Before you speak, you should consider whether or not to provoke others, and if it is possible to bring unhappiness to others, think again whether it will bring you benefits, and the benefits can compensate for the damage caused by others. If not, please think twice. Harm the bad things, when careful ******flash production, it is best not to easily change the size of the document. Flash Production tips: 1, will be moving and fixed objects, layered put.  2, the moving objects are also layered. How do I set the order of the component's appearances? Modify the position of the start frame of an object commercial flash, using up to two elements (ad text and product picture) "" Animation playback speed: 1.  Increase or decrease frame frequency, 2, increase or decrease the number of frames. Insert a blank keyframe to determine the position of the start frame. Before you start flash, you need to plan for it first.   Elements of the script. Delete frame: Shift+f5 the way to copy frames: You can hold ALT + drag. Principle of shape Tween: 1. The object must be a shape. 2, need to make a start. End frame. The intermediate transitions are generated by flash random changes. 3, in the timeline, right-click.   Creates a shape tween. Round to square; Black Arrow: Placed on the edge of the graphic, with an arc. You can change the shape.    1. Hold down CTRL. You can pull the end point. Shape Control points: can only be used for shape tweens. Used on the start and end frames. The components on the start and end frames must be the same component. Brightness can be changed. Animating with layers: Guide layer Animation: Mask layer animation. Two: Guide layer animation to create a graphic, creating a traditional tween. Then, draw the curve. Right-click on the graph. Add a traditional shipping guide layer. Move the curve to the guide layer. Can. "1", the object in the guide layer, along the guide layer, the direction of the path to do the motion. TICK: "Adjust to path." "2", the path in the guide layer, the line can have intersection points. The intersection point cannot be too complicated. The computer is not recognized. "3", in a guide layer, can have multiple paths. A guide layer, or you can boot multiple guided layers. Three: Put the dynamic and fixed stratification. Put the moving and moving layers. Four: The rhythm of Animation: fast and slow changes. Acceleration Motion Adjustment: Frame Properties panel-easing value. is to click on any frame in the classic tween and the "easing value" appears. -100. Adjustment of deceleration movement: 100; Speed: increase frame rate. Reduce the number of frames, slow down: reduce frame rate, increase the number of frames. Component concepts: Graphic elements, movie clips, button elements. Three types of components. 1. Graphic element: Place the object that is not changed by itself. 2. Movie Clip: Place a piece of animation, a small animation in a large animation. Place animations that need to be used repeatedly. "1", in a movie clip, nested, graphic elements. "2", because the movie clip itself is also an animation, so she needs a play time, the number of frames required for animation. "3", in the scene, to call a movie clip, we also need to, in the scene yellow total, assign a frame number to this movie clip. Movie Clip: The number of frames:-----A movie clip is used in the scene and needs to be assigned a frame number in the scene-----b the number of frames in a movie clip will have several different relationships with the number of frames allocated: "1", when there is only one frame in the scene, and only one frame, the movie clip can be bent. "2", when the number of frames allocated for a light rain, the movie clip itself frames, play incomplete, only play part. "3", when the number of frames allocated is greater than the number of frames in the movie clip itself, plays repeatedly.    Actual work, how to allocate, greater than or equal to. 3, Button components: User to achieve interactive effect. Mask animation. Add a picture as the background, create a new layer, and then draw a circle, right-click, Mask layer. Mask layer Final effect combination: 1, the content is, the following is masked in the layer of objects, 2, the shape is, the above mask layer of objects, 3, holes, the background color of the file to determine. 4, a mask layer, can be covered, a plurality of masked layers. 5, normal layer, shortcut key 1. Insert a blank keyframe. (Blank screenF7)
Output Flash Commercial file format: SWF Ctrl + ENTER SHIFT+F5 Delete the frame. Inserts a keyframe. (The next frame, completely copying the contents of the previous frame.) )F6Inserts a normal frame, (still frame. The effect of a pause)F5 1, the object to be produced, converted to the original:F8 Ctrl +B: Turns the component into a shape.

Flash Learning Notes (01)

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