This tutorial focuses on the production of chameleon icon ideas, many details of the processing is not specifically described, such as three-dimensional description, texture production. These need to be slowly refined according to the author's hints.
Final effect
One, new 320 * 320 pixel files, background filled with dark gray. Create a new layer draw a draft, follow the draft, use the path to tick several parts of the chameleon, fill the bright colors. I lost my draft layer, but it doesn't matter.
Second, to the chameleon parts to add the appropriate layer style, I believe that often use the layer style of a friend can see the use of what style, do not see it does not matter, the source files are there. This step is to add a general sense of volume to the chameleon's body and a gradual change in color.
Third, the chameleon curly tail part, I draw a spiral vector path, superimposed on the top of a "color" layer, make the feeling of the tail. Chin and Back section, respectively, with the path tool to draw a row of small thorns, add a simple layer style to make it a little bit of volume sense.
Create a new layer above the body, draw some light and dark relationships, and increase the volume transitions that are difficult to express by the layer style, mainly the projection of the head to the neck, the rounded sense of the back, and the high light of the jaw. Then use the vector path to draw the Chameleon's eyes--mainly including the eyeball and the two-layer eyelids.
Add the appropriate layer style to each vector layer of the chameleon's eyes, creating a shadow between the eyelids and the volume of the eyeball.
Six, from the internet search two pieces of material texture of reptile skin, superimposed on the Chameleon's body, then use the Mask tool for appropriate smear, so that it looks more natural, weakening the edge of a slightly farther away from the line of sight texture, strengthen the texture closer to the eye, in the Chameleon paw part of the addition of some small highlights, so that this part appears closer to the audience.
Seven, with a vector tool to draw a small circle, plus the gradient overlay layer style, so that it looks like a small pimple on the surface of the skin, copy a lot of small knots, different sizes, scattered to the chameleon body everywhere, to pay attention to the transparency not too evenly, so it seems more natural. At the same time in this step, I added the shadow of the chameleon tail rolled up part.
Eight, painted a branch, the branches of the tree to sharpen the processing, so that the image is stretched out, closer to the audience. A leaf was painted on the branch.
To combine the chameleon and the branch, the branch leaves a small projection on the shoulders of the chameleon.
Add an icon to the background to complete the final effect.
Category:
- PS Getting Started Tutorial
- PS Icon Production Tutorial