How to build Su Yenqing pure Sister

Source: Internet
Author: User
Tags comparison numeric numeric value

I'm afraid every photographer who pats an outdoor portrait has encountered the following scenario, light is bad, equipment is imperfect or model condition is not good, such film is close to can't bear to look at the scrap piece, can be after all also expend energy to shoot out, always do not want to waste, the following student photographer Zhang Yi exe (micro bo @ Zhang Yi EXE) How he is in this predicament under attack to build Su Yenqing pure sister.

Take this photograph as an example (first of all, it is stated that the case of this sister's picture has been approved by her sister).

The contrast between the original piece and the repaired

Local detail comparison

Get this film out of the first feeling is what this racket, cloudy, light is not good, the anti-plate also did not bring, the lamp did not bring, even makeup is not how to, but the repair of the film still have to repair.

I personally like to first in raw camera inside the image of the tone set to do follow-up work, so the first step is to set a general tone.

Camera profile Please select camera landscape

The first step, but also the most important step, is the camera profile please choose camera landscape, otherwise the overall color will look very gray.

Adjust hue, saturation, hue and other parameters

And then there are some other parameters. I would like to enumerate only for reference, color to adjust to how or to their own feelings as the subject.

After the first step is to rub skin and so on, this is the most time-consuming step, but also the most no connotation of a step, anyway, is sitting in front of the computer slowly get their own hemorrhoids so far. Can be used in the gray grinding and high frequency grinding of the skin, please skip this step automatically.

Background layer copy two times

The first step, the background layer to copy two times (want to read quickly can own Baidu high frequency grinding skin).

Blur Layer 1 to a numeric value

The second step is to hide the layer 1 copy and blur the layer 1 to a numeric value, which I usually look like in 5-6.

Apply image to layer 1 copy

The third step, the layer 1 copy to apply the image, parameters such as figure.

The fourth step is to tune the layer 1 copy mode to linear light.

The copy mode is tuned to linear light

Remove flaws with the healing brush tool

The fifth step is to repair the apparent spots, excess hairs, etc. from the face with the repair brush tool on the Layer 1 copy (this is the contrast before and after the repair).

Wipe facial color with the clone stamp tool

Step sixth, create a new white layer between layer 1 and Layer 1 replicas, and use the Clone Stamp tool to erase the face color to see the comparison with the previous step.

The seventh step, and then use the gray grinding skin to repair the details, detailed steps are as follows:

Set up the gray layer in soft light

1. Establish the soft light in the gray layer.

Creating secondary layers

2. Create a secondary layer, as shown in the figure (First build blank layer fill black, pattern overlay, and then build a gradient map to the image black and white, and then you can clearly see where needs to be deepened where need to reduce the light).

Detail fine-tuning after liquefied local

3. Then the deepening of the deepening of the reduction of light, after finishing the cover layer, the liquefaction of liquefaction. After finishing the effect, looks like the shadow of the cheek did not do well, too lazy to tangle.

The eighth step, the details of the eye to make, detailed steps are as follows:

With shadows and exposures, detail the eyes.

1. First open the original piece of raw, enlarged to be able to see the eyes, and then with shadow and exposure to the eye details and then import PS.

Copy the imported layer to the PSD just now

2. Copy the imported layer to just the PSD, you will see a thing like this.

Adjust eye layer Transparency

3. Select the eye area again, add the mask, and then adjust the transparency of the eye layer to what you want. I did not do the eye details before and after the contrast diagram.

Preliminary Effect Chart

Entangled here This picture is almost, and finally to tangle the overall tone this picture is complete.

The Nineth step, the overall color palette.

Final effect Diagram

Let's put it here so that we can compare it to the above.

Feel free to pull the curve

Detailed parameters, in fact, is the feeling of random pull curve, put here for reference only.

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