How to install SketchUp material library? SketchUp in the process of using software, often because of the design needs, need to import the original software does not have the material library, such as: light wood, polished bricks and frosted and other materials library. So, how to install the SketchUp material library? In today's tutorial, we will share a specific method!
SketchUp
How to install SketchUp material library?
1, will extract the folder into the SketchUp installation folder under the "Materials" directory, open SketchUp can be used immediately.
2, the material library is applicable to SKETCHUP6, SKETCHUP7, SKETCHUP8 and other versions.
Note: Setup may not be installed in the sketch UP7.0 and XP SP3 versions, as shown in the figure:
SketchUp
In this case, please go to uninstall version 7.0, after the installation of the 6.0 version, you can normally install, and then unpack the installed material file SKM file to other letter, as shown:
SketchUp
Then reinstall the 7.0 version, loading is already skm material file, OK.
Extended reading: SketchUp sketch Master material parameter settings
1, Light wood: Diffuse: Map reflection: 35 Gray High Light: 0.8
Matt Wood: Diffuse: Texture reflection: 35 gray High Light: 0.8 Gloss (fuzzy): 0.85
2, mirror stainless steel: Diffuse: Black Reflection: 255 Gray
Sub-surface stainless steel: Diffuse: Black Reflection: 200 Gray Gloss (fuzzy): 0.8
Brushed Stainless Steel: Diffuse: Black Reflection: Attenuation map (black part map) Gloss (fuzzy): 0.8
3, Pottery: Diffuse: White reflection: 255 Fresnel
4, sub-surface stone: Diffuse: Map reflection: 100 Gray High Light: 0.5 Gloss (fuzzy): 0.85 bump Map
5, polished brick: Diffuse: Tile Map Reflection: 255 High Light: 0.8 Gloss (Fuzzy): 0.98 Fresnel
Common Floor tiles: Diffuse: Tile Map Reflection: 255 High Light: 0.8 Gloss (Blur): 0.9 Fresnel
6, Wood flooring: Diffuse: Tile Map Reflection: 70 Gloss (blur): 0.9 bump Map
7, clear glass: Diffuse: Gray reflection: 255 Refraction 255 Refractive index 1.5
Frosted: Diffuse: Gray reflection: 255 High Light: 0.8 Gloss (fuzzy): 0.9
Refraction 255 Gloss (blur): 0.9 Light Refractive index 1.5
8, ordinary cloth: diffuse: Texture Bump Map
Flannel: Diffuse: Attenuation map replacement Map
9, Leather: Diffuse: Map reflection: 50 High Light: 0.6 Gloss (fuzzy): 0.8 bump Map
10, water material: Diffuse: White Reflection: 255 refraction: 255 refractive index 1.33 smoke color light cyan Bump Map: Bath wave
11, Screen: Diffuse: Color refraction: Gray map Refractive index 1 receive Gi:2