In WPF, you can set multiple material effects for a 3D model.

Source: Internet
Author: User

The 3D model in WPF mainly uses its own lighting material to reflect the three-dimensional and spatial sense of the model. We usually use a brush as the material to assign the model. Here, WPF provides several material types, for example, the foreground material of the model is diffusematerial, and backmaterial (if our foreground material has transparent properties, we will see the background material, A bit like a layer mask concept ). Next I will give an example to achieve the dual-material effect of a model.

First, set the foreground material and add a highlight material. Here, our foreground material is an image with a transparent background ()

Set the model background material. You can set images and videos to a brush ()

Final preview effect ()

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.