Install ogremax in 3DS MAX

Source: Internet
Author: User

 

Ogremax is a 3DS MAX conversion plug-in used to provide model resources for the Ogre project. It can be used to export the 3dsmax model as a resource file (. mesh,. material, etc) that can be recognized by ogre ). In general, it generates a. scene file in XML format, which directs all the resource files generated by the export. You need a special loader class to parse XML files, read mesh data, and material data... However, this class has been provided by ogremax. What you only need to do is: (1) in 3DS MAX, export with ogremax. scene files and a series of resource files; (2) In the Ogre project, use the class provided by ogermax to parse and load the corresponding files. Place each resource file in the correct place (the directory loaded by the Resource Group ).

The Installation Process of ogremax is very simple. You only need to download the first link after "ogremax scene exporter:" (3DS maxcompute, decompress it, open a directory, and run the unzip ogremaxsceneexporterinstaller-win32.exe file. Of course, the premise is that you have installed 3 DSMAX first. After the installation is complete, start Max. If you see ogremax in the menu bar, it indicates that the installation is successful. However, if you encounter the problem of "cannot import plug-ins", my installation experience may be helpful to you. Next, let's look at it.

At first, I didn't have 3 DSMAX in my host. I first chose version 8 for installation, and then installed ogremax according to the above steps. However, when Max is opened, the "unable to parse the ogremaxsceneexporter. Gup file" cloud is accidentally prompted (sorry, I did not write down the accurate failure prompt information ). After some hard work, I finally found the cause of failure: When 3dsmax8 was first installed, I re-installed the DirectX Runtime Library (if there was a new Runtime Library in the system, will be overwritten ). However, because the library version is old, the corresponding DLL file in DX required by ogremaxsceneexporter. gup is missing. The solution is to download the latest DX Runtime library from the official website of Microsoft. After installation, this problem can be eliminated.

Lookof labels: ogremax, ogre, 3 DSMAX

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