===== Gesture builder overview ====After the SDK of kinect2.0 is released, it comes with a gesture Builder tool. This is a software released by Microsoft for pose recognition, that is, it directly calls gesture builder to generate it without writing the pose recognition code. GBA data file.
===== Gesture builder usage ====The following example illustrates how to use the gesture Builder by training a wave. First, you must use Kinect studio to record a kinectclip as a training sample. Now, gesture builder is officially used. (1) Right-click File and create a new solution.
(2) Right-click solution and create new project to name the project. determine the direction of the body...
(3) add recorded Kinect data streams (by Kinect studio)
(4) Add a tag to the data stream and press the "shift" key. Select the tag and type "true" in the tags directory on the right. Set the value of righthand joint in the left part of rightelbow joint to true, and set the value of righthand joint in the right part to false. Save
(5) build a project and save it as a. GBA file (6) preview Preview
When the righthand joint is located on the left of rightelbow joint and is identified as true, the peak will appear on the right, indicating that the data read is highly matched with the successfully built data file, and the longer the vertical line, the higher the matching degree. Note: The body posture must be as accurate as possible during training, so that the recognition is accurate. This should be because the training data template is trained along with all joint values. (I don't think it works) (7) Applications in programming call the. GBA file in WPF:
Video: http://v.youku.com/v_show/id_XNzU2NjE4MzU2.html? Firsttime = 2644 ========================================== ======================================
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Kinect2.0 gesture builder usage