O'relly's learning xNa 3.0 is the first book I have read about xNa 3.0. The author organizes the content of this book based on his many years of teaching experience and teaching style, I personally think it is a good book to help readers easily master xNa 3.0 game development.
For work reasons, I have been using C # for development, and I am quite interested in game development. After I got in touch with xNa, I felt that I could not help myself. I decided to try to translate this book. First, I had to exercise my English skills, but I could do my best to provide some valuable help to my colleagues who are not very good at English.
Due to the limited level, mistakes and mistakes are inevitable. You are welcome to criticize and correct the mistakes and be grateful.
The original copyright belongs to the original author and o'relly Publishing House, and the Chinese copyright belongs to me. For reprinting, please indicate the author and the original source in the form of a link.