Rebound can make your animations look like real nature, like real-world physical movement
Rebound is not a library of physics engines, but rebound can use spring power to drive a variety of animations
The rebound uses the same spring coefficients as the origami (iOS), which is convenient and practical.
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Use:
Create a system to run the physics loop for a set of springs. Springsystem Springsystem = Springsystem.create ();//ADD a spring to the system. Spring spring = springsystem.createspring ();//ADD a listener to observe the motion of the Spring.spring.addListener (new S Implespringlistener () { @Override public void Onspringupdate (Spring spring) { //can observe the updates The spring//state by asking it current value in Onspringupdate. Float value = (float) spring.getcurrentvalue (); Float scale = 1f-(value * 0.5f); Myview.setscalex (scale); Myview.setscaley (scale); }}); /Set the spring in motion; Moving from 0 to 1spring.setendvalue (1);
Official website: http://facebook.github.io/rebound/
GitHub Source: Https://github.com/facebook/rebound
Let the animation come alive---robound