LZMA C # SDK with UPK Packaging compressed multi-folder Unity3d instances

Source: Internet
Author: User

Previous LZMA C # SDK sub-thread compression and decompression Unity3d examples of how to use the LZMA C # SDK to compress and decompress files, which refers to a multi-folder can be packaged first UPK and then LZMA compression method, in this example can be With a detailed understanding of the.



Example run after the interface as above, 4 buttons respectively are

1, UPK Packaging

2, LZMA compression UPK

3. Decompression

4. Release the UPK file


Sample Download:

Baidu Network Disk:

Http://pan.baidu.com/s/1bnDDoMb

CSDN Download


LZMA C # SDK with UPK Packaging compressed multi-folder Unity3d instances

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