The motion of a camera's lens around a rotating circle of a display object.For
1. Go to the top view, use the Curve tool to show the object as the center of the circle, this great circle is the camera to follow the lens. Then create a target camera and press the shortcut key "T" to display the camera and target point.
2, select the camera (do not select the target point of the camera), the Shfit key Ga Xinggang painted circle.
3, then enter the animation module, by way into the motion Path binding Settings window, the FOLLW closed-do not select (This step is always). Then make sure, and you'll find the camera running to the circle.
4. Select the target point of the camera and use the move command to display the object center.
5, switch the view to the camera, play the animation, is not the lens around the display object rotation AH.
6, if the lens is not correct, you can adjust the circle size and adjust the camera target point height to achieve satisfactory results
Maya camera lens rotates display object