The network has become a complex application software platform, but for 3D graphics, it retains too much original flavor. Recently, Mozilla and OpenGL technology association Khronos have established cooperation, work together to accelerate 3D network graphics.
At Mozilla's proposal, the Khronos Association has set up an Accelerated 3D on Web team to create internationally accepted 3D network graphics acceleration specifications.
At the game developers conference in San Francisco, the Khronos Association said its goal was to develop the first public specification for online 3D graphics acceleration within 12 months.
Mozilla staff Chris Blizzard said yesterday: "If major browser vendors provide 3D graphics acceleration in the next generation of JavaScript Engines, so we will see more and more advanced applications written using open Web technology. We are glad that this proposal has been put into the agenda."
Mozilla plans to provide this technology as an extension to users when it releases Firefox 3.5 and later versions. However, there is still a long distance between such a draft specification and the formation of a real standard, and it will take a longer time for the technology to be incorporated into a browser for Web developers to use, so there will be no revolutionary changes in the short term.
At the same time, Adobe is also committed to adding 3D technology to Flash, so it is not a single choice for online game programmers. With the maturity of the Internet, many associations have made great progress in HTML 5 and other aspects, and have established many complex technologies without plug-ins for open Web standards.
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