The first of the CreateMutex
function function: Create mutex (note vs. event creation function)
Function Prototypes:
HANDLE CreateMutex (
Lpsecurity_attributeslpmutexattributes,
Boolbinitialowner,
Lpctstrlpname
);
Function Description:
The first parameter represents the security control, which is typically passed directly to null.
The second parameter is used to determine the initial owner of a mutex. If passed in true means that the thread ID number of the thread that created it is logged inside the mutex object and the recursive count is set to 1, because the thread ID is nonzero, the mutex is not in the triggered state. If False is passed in, the thread ID number inside the mutex object is set to NULL, and the recursive count is set to 0, which means that the mutex is not occupied by any thread and is in a triggered state.
The third parameter is used to set the name of the mutex, in which threads in multiple processes make sure that they are accessing the same mutex by name.
function Access Value:
Successfully returns a handle representing the mutex, and the failure returns NULL.
Second Open mutex
Function Prototypes:
HANDLE OpenMutex (
Dworddwdesiredaccess,
Boolbinherithandle,
Lpctstrlpname//Name
);
Function Description:
The first parameter represents access rights, and the mutex is generally passed into mutex_all_access. Detailed explanations can be viewed in the MSDN documentation.
The second parameter represents the mutex handle inheritance, which is generally passed to true.
The third parameter represents a name. After a thread in a process creates a mutex, the thread in the other process can find the mutex through this function.
function Access Value:
Successfully returns a handle representing the mutex, and the failure returns NULL.
Third Trigger Mutex
Function Prototypes:
BOOL ReleaseMutex (Handlehmutex)
Function Description:
You should call the wait function before accessing the mutex, call ReleaseMutex () at the end of the visit to indicate that you have ended the access, and the other threads can begin to access it.
Last cleanup mutex
Because the mutex is a kernel object, it is possible to use CloseHandle () (which is the same for all kernel objects).
#include <stdio.h> #include <process.h> #include <windows.h>handle hmutex;int Tickets=100;dword WINAPI Fun1 (VOID *lp) {while (true) { WaitForSingleObject (hmutex,infinite), if (tickets>0) {printf ("Thread1%d\n ", tickets--); ReleaseMutex (Hmutex);} Else{releasemutex (Hmutex); break;}} return 0;} DWORD WINAPI Fun2 (VOID *lp) {while (true) { WaitForSingleObject (hmutex,infinite); if (tickets>0) { printf ("Thread2%d\n", tickets--); ReleaseMutex (Hmutex); } else { ReleaseMutex (Hmutex); break; }} return 0;} int main () {Hmutex=createmutex (null,false,null); HANDLE Handle1=createthread (null,0,fun1,null,0,null); HANDLE Handle2=createthread (null,0,fun2,null,0,null); CloseHandle (HANDLE1); CloseHandle (handle2); Sleep (3000); CloseHandle (Hmutex); return 0;}
Reference: http://blog.csdn.net/morewindows/article/details/7470936
Multithreading-Mutually exclusive variables