My first full-Background call plug-in-the kung fu world plug-in

Source: Internet
Author: User

* The plug-in enters the testing stage. Here, you can view the plug-in download information:
Http://www.cnblogs.com/wj/archive/2007/10/10/GongFuCheaterRelease.html

It took three weeks to write down this link, in order to train the Assembly knowledge, how to track, reverse tracking, debugging, and so on. The entire function is written in C #, and all game functions are implemented through the direct call game function, so it can be said that it is completely background. Actually I write Code The time is not a lot. I put most of the time on code refactoring, and I felt quite satisfied with the Code. This texture is taken as a souvenir.


(Source: http://images.cnblogs.com/cnblogs_com/wj/106886/o_GFWord.JPG)
On the plug-in's main interface, double-click the NPC nameAutomatic WalkingTo the corresponding NPC location (the location is the location of the NPC when you press refresh), double-click the backpack to directlyItems used. The hook-up function has been improved after I debug it. There isAutomatic pickupCan replace the "garbage collection pig" purchased by Yuanbao in the game ". In DesignHost a designated pointDuring the logic of robots, it is difficult to avoid multithreading. For example, the communication between the bucket thread and the query thread can notify the thread to stop and then meditate if it finds that it is necessary to sit back and reply, when the blood is full, we will notify you to continue to blame. Later, after some transformation, I have completely solved this technical problem. I have encapsulated various modules in the game. If I want to develop a plug-in for another game, reusability is very high. If anyone who has done plug-ins knows that the base address of the memory data is required, but the data changes during game upgrades, you can use the signature method to find the base address for future game upgrades. In myProgramAll memory address data, including their dependencies, are configurable. The program automatically calculates the expression value based on the configured data and can specify whether the data is cached. Therefore, it is flexible to deal with memory address data changes caused by game upgrades. Now I am dealing with the problem of how to effectively deal with call address changes, now I am in the hard code program. In the future, I want to turn all of them into configurable words, so the flexibility is very high. More automated robots will be released in the future, suchAutomatic CollectionAnd so on


The quality of a game, in addition to the connotation of the game itself, is another major problem is the agent. I am very sorry for the collapse of the online era of the great sea.

 

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