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What is the era of surround computing? In the opening address of the annual Hot Chips seminar, the upcoming "Surround Computing Era (Surround Computing) by AMD's global senior vice president and technical director Mark Papermaster ERA) "Vision and uncover the latest processor architecture details, the new technology and design approach will lead the industry into the next computing era.
The surround operation is an extension of the trend of pervasive (pervasive) and contextual (ambient) operations, depicting a variety of computational techniques that can be fully and intuitively integrated into the everyday environment.
Mark Papermaster in his speech, " Surround Operation "created a world without a keyboard or mouse, voice and face recognition as the basis of the natural machine interface, will completely rewrite the use of personal computer experience, cloud and terminal devices can be combined to analyze a number of exabyte computed imagery and language data. The ultimate goal is to enable the various devices to provide intelligent, relevant and well-defined results and values, and through a variety of future applications, to substantially enhance consumer life level.
Mark Papermaster points out that the surround computing era will rely on the booming "Plug and Play" (Plug-and-play) IP portfolio, including CPU, GPU, fixed function logic (fixed Logic), as well as elements such as embedded fiber (interconnect fabric).
Mark Papermaster said that on the way to the era of surround computing, even with a lot of challenges, but still exciting, as the graphics processing technology to lead players from the 20 ago, the first video game ancestor "Table tennis competition" to evolve to date, the latest game can be a shocking realistic visual effects. The road requires the entire industry to work together, and the Heterogeneous System Architecture (HSA) is guiding a clear path leading the industry towards a new computing generation.
Natural machine interface opening surround computing era