The developers of NVIDIA, Valve and Vulkan are preparing for their first Vulkan developer day, and Vulkan should be the future of graphical standards, at least in terms of open-standard graphics, and valve will play an important role. Khronos Group is also the OpenGL catalyst, and has been a bit of progress, but in fact, OpenGL is a little behind the development, the progress is much less than the direct X,khronos Group is an industry alliance, it has been supported by many companies, Even with rival Microsoft, it's interesting that if you compare Vulkan with OpenGL, the upcoming Vulkan comes from the same developers as OpenGL, but the progress seems to be faster.
Vulkan was originally a new cross-platform, open-standard graphical and computational application programming interface, but most people seemed to want it to eventually replace the old OpenGL and, more importantly, to assemble the power of companies and even competitors, and the ultimate goal was to create an open standard that could be used by anyone, The new Vulkan developer Day will be held at the Nvidia campus, and Valve John McDonald will deliver a speech on high-performance Vulkan programming, which seems to have some interesting events in 2016, with the company behind Khronos Group actually mastering the entire industry, and Va Lve also did a good job. This article address: Http://www.linuxprobe.com/nvidia ... t-hand-in-hand.html |
Nvidia and valve to work together to advance Vulkan development