In the network instability, openfire prone to swap situations, because when the client dropped the line, OpenFire can not immediately know that the client has been disconnected, as to how long it takes to find the client disconnection, and the server-side set idle Connections time. The default is 360 seconds.
To solve the swap problem, the XMPP protocol supports message receipts, which simply sets the request receipt when the client sends a message, and the server does not need to set it up.
To set the message receipt method using Smack
Package com.penngo.test;import java.awt.eventqueue;public class receiptdialog extends jdialog {private jtextfield textfield;/** * launch the application. */public static void main (String[] args) {eventqueue.invokelater (new Runnable () {public void run () {try {ReceiptDialog dialog = new Receiptdialog ();d ialog.setdefaultcloseoperation (jdialog.dispose_on_close);d ialog.setvisible (true); catch (exception e) {e.printstacktrace ();}});} /** * create the dialog. */public receiptdialog () throws Exception{ SetBounds (100, 100, 450, 300); Getcontentpane (). setlayout (NULL);textfield = new JTextField (); Textfield.setbounds (20, 20, 301, 22); Getcontentpane (). Add (TextField); Textfield.setcolumns (10); connection.debug_enabled = true; // OpenSmack debugconnectionconfiguration config = new connectionconfiguration ("127.0.0.1", 5222);//52222config.setsendpresence (True);final connection connection = new Xmppconnection (config);// automatically reply to receipts if the message asks for a receipt. Providermanager pm = providermanager.getinstance ();p M.addextensionprovider ( Deliveryreceipt.element, deliveryreceipt.namespace, new deliveryreceipt.provider ()); Pm.addextensionprovider (deliveryreceiptrequest.element, deliveryreceipt.namespace, new Deliveryreceiptrequest.provider ());D eliveryreceiptmanager.getinstancefor (connection). Enableautoreceipts (); Connection.connect (); String domain = connection.getservicename ();// test1 login, send message to test2//string from = "Test1";//final string to = "test2" + "@" + domain;//test2 login, Send a message to test1string from = "Test2";final string to = "Test1" + "@" + domain;connection.login (from, "123456", "PC");//presence p = new presence (Presence.Type.available);//p.setmode (mode.chat);//p.setstatus ("online");// Connection.sendpacket (P); Final chat chat = connection.getchatmanager (). CreateChat (To, null); Jbutton sendbutton = new jbutton ("send"); Sendbutton.addactionlistener (new ActionListener () {public void actionperformed (actionevent e) {Message message = new message (); Message.setfrom (Connection.getuser ()); Message.setto (to); Message.setBody ( Textfield.gettext ());D eliveryreceiptmanager.adddeliveryreceiptrequest (message); // receipt settings, Request Receipt System.out.println ("Send =======" + message.toxml ()), try{chat.sendmessage (message); catch (Exception ex) {ex.printstacktrace ();}}}); Sendbutton.setbounds (331, 19, 93, 23); Getcontentpane (). Add (Sendbutton);}}
Run the results and view the data in the Smack debug window
Test2 sends a message to TEST1 with a message ID of Winlh-55
Test1 send receipts to test2, tell Test2 message Winlh-55 has received
OpenFire Smack message receipt settings, handling swap issues