OpenGL 3.2 specification announcement NVIDIA is the first driver
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The release of the OpenGL 3.0 specification is less than a year old, and the 3.1 upgrade is only four months old. The khronos group organization performed the second upgrade today and released the new version 3.2, NVIDIA also followed closely once again, the first to release related drivers. OpenGL 3.2 inEnhanced performance, improved image quality, accelerated geometric processing, and simplified direct3d program ImportA large number of new features have been added, and they have been deeply integrated with other standards of the khronos group organization, this includes opencl for parallel computing, OpenGL ES for 3D graphics of mobile devices, and webgl for creating 3D Web.
-Enhances the performance of vertex arrays and synchronization objects to avoid waiting for idle resources to be shared between the CPU and GPU or between multiple CPU threads.
-Improved pipeline programmability, including geometric coloring devices in the OpenGL core.
-The coloring tool can directly process texture samples to improve the image quality of cube textures and the elasticity of Multi-sample rendering.
The OpenGL ARB (Architecture Review Board) Working Group also definesThe new version of the OpenGL coloring language "glsl 1.50", AndTwo new profiles: the compatibility profile (compatible mode) is fully compatible with the old version of OpenGL and supports existing applications. The core profile (core mode) is more refined, it is mainly used to develop new applications.
In addition, khronos group also definesFive new ARB extensionsYou can use OpenGL to implement the latest GPU graphics features. This feature will be integrated into the core model of future OpenGL specifications after it is recognized and widely adopted.
Download the relevant documentation (PDF:
OpenGL 3.2 coer profile:
Http://www.opengl.org/registry/doc/glspec32.core.20090803.withchanges.pdf
OpenGL 3.2 compatibility profile:
Http://www.opengl.org/registry/doc/glspec32.compatibility.20090803.withchanges.pdf
OpenGL shading language 1.50.09:
Http://www.opengl.org/registry/doc/GLSLangSpec.1.50.09.withchanges.pdf
After the publication of the OpenGL 3.2 specification, AMD and NVIDIA both expressed support for the first time, and NVIDIA directly released drivers supporting the new specification.Windows XP, Vista, and 7 32/64-bit, Version Number190.56, AndLinux (32/64-bit)/Solaris/FreeBSD, Version Number190.18.03.
Supported graphics card models:
-Quadro FX 370/570/1700/3700/4600/4700x2/4800/5600/5800, Quadro vx200, Quadro CX
-Geforce 8/9/100/200 series and ion platforms
-Quadro FX 360 m/370 m/570 M/770 m/1600 m/1700 m/2700 m/3600 m/3700 m
-Geforce 8 m/9 m/100 M/M series
Download:
Windows XP 32-bit:
Http://developer.download.nvidia.com/opengl/3.2/windows/190.56_desktop_winxp_international.exe
Windows XP 64-bit: http://developer.download.nvidia.com/opengl/3.2/windows/190.56_desktop_winxp_64bit_international.exe
Windows Vista/7 32-bit: http://developer.download.nvidia.com/opengl/3.2/windows/190.56_desktop_win7_winvista_32bit_international.exe
Windows Vista/7 64-bit: http://developer.download.nvidia.com/opengl/3.2/windows/190.56_desktop_win7_winvista_64bit_international.exe
Linux 32-bit: http://developer.download.nvidia.com/opengl/3.2/linux/NVIDIA-Linux-x86-190.18.03-pkg1.run
Linux 64-bit: http://developer.download.nvidia.com/opengl/3.2/linux/NVIDIA-Linux-x86_64-190.18.03-pkg2.run
Solaris: http://developer.download.nvidia.com/opengl/3.2/solaris/NVIDIA-Solaris-x86-190.18.03.run
FreeBSD: http://developer.download.nvidia.com/opengl/3.2/freebsd/NVIDIA-FreeBSD-x86-190.18.03.tar.gz