Click Ambient light, as follows
Adjusted to
Can be set to complete
14. Set up first person browsing
Delete the main Camera in the scene
Drag the first person controller under prefabs under standard assets in the project area to the hierarchy area
Click the first person controller, adjust the position of the first person controller to the appropriate position in the scene, and set its height to 1.37 to 2.1
Set the height of the first person controller above the ground in the scene
15. Click Run To test
Modify the View Control key to the right button
16. Open the Mouselook script under Standardassets under Camerascripts in the project area,
in quaternion originalrotation;
void Update ()
{if (axes = = Rotationaxes.mousexandy)
{
Read the mouse input axis
Add a line of code to change to
Quaternion originalrotation;
void Update ()
{
if (Input.getaxis ("Fire2") ==0) return;
if (axes = = Rotationaxes.mousexandy)
{
Read the mouse input axis
How to cancel the right-click menu on the Browse window
You can disable the display of the right-click menu as long as you set the Unity object's parameters as follows:
<object id= "Unityobject" classid= "clsid:444785f1-de89-4295-863a-d46c3a781394"
Width= "height=" codebase= "http://webplayer.unity3d.com/download_webplayer/UnityWebPlayer.cab#version=2,0,0,0" >
<param name= "src" value= "Mydatafile.unity3d"/>
<param name= "Disablecontextmenu" value= "true"/>
<embed id= "unityembed" src= "Mydatafile.unity3d" width= "All" height= "type=" and "Application/vnd.unity" pluginspage = "http://www.unity3d.com/unity-web-player-2.x" disablecontextmenu= "true"/>
</object>
Plant Effect Settings
17. For the plant effect of single-sided slices, it is necessary to set its material to the Transparent/vertexlit type and add the bulletin board script to it.
Before setting
Set the material type to Transparent/vertexlit type, as follows
The way to add a bulletin board script to a single-sided piece of plant is to select the plant first and then click the camera facing billboard under the menu component under scripts, as follows
After setting the material type and adding the bulletin board script, the following
If you do not have the script component, you can open the Script Editor, copy the following code into the script, save to Assets\scripts, named CameraFacingBillboard.cs can be
Using Unityengine;
Using System.Collections; public class Camerafacingbillboard:monobehaviour {public Camera Cameratolookat; void Start () {cameratolookat = Camera.main; } void Update () {Vector3 v = cameratolookat.transform.position-transform.position; v.x = V.z = 0.0f; Transform. LookAt (CAMERATOLOOKAT.TRANSFORM.POSITION-V); } }
18. For a cross-crossed plant, you need to set its material to nature/vegetation and unlit type
Pre-set effect
The effect after setting
setting of water surface effect
19. Create a mesh patch
20. Set water material and water scripts for the surface patches, such as
Can
Treatment of baking light and shadow map
21.unity3d Requirements for light and shadow baking
U3D's light map uses a self-illuminated map channel of the standard material in 3Dmax to store the shadow map-related parameters, such as
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