Describes the rendering method for a gorgeous background. Although the process is not complicated, it still takes a certain amount of time. are very meticulous operation. The need to render the background, but also to the characters to render, so that the overall tone is more integrated.
Final effect
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1, open the character model material, create a new layer under the character layer, and then make some splash effect with the brush. Adjust the splash position so that the splash edge is too solid and can be adjusted to add a mask to the splash layer. Splash more than one layer, you can according to their own aesthetic needs, the design of their own.
2. Open the background material as shown in the image below, drag to the bottom of the character layer, and then the right key into the smart object, and then press CTRL + T to deform, adjust to the appropriate position and size, and then the right button, the implementation of the "deformation" command, the process of adjustment is longer, also need some skills, I hope you patience.
3, adjust its layer of color balance, so that its color more moving, more mysterious color, the effect of the following figure.
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