The material picture character part is not sweet enough, the processing time turns the background color to the softer powder green, then renders some high light to increase the level sense in the corner area, then the whole processing is soft, the character part turns Ruddy can.
Original
Final effect
1, open the material picture, create hue/saturation adjustment layer, the cyan adjustment, parameters and effect of the following figure. This step turns the cyan in the picture into green.
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2. Press CTRL + J to copy the current hue/saturation adjustment layer and change the opacity to: 50%, the effect is as follows.
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3, the creation of optional color adjustment layer, yellow, green, white adjustment, parameter settings such as Figure 4-6, the effect is shown in Figure 7. This step mainly to the picture in the green light.
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4, create an optional color adjustment layer, red, yellow, green, white, neutral color adjustment, parameter settings such as Figure 8-12, the effect is shown in Figure 13. This step gives the character a little more rosy, and adds light cyan to the high light part.
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5, create a color balance adjustment layer, the shadow, highlight adjustments, parameters and effects of the following figure. This step adds blue to the dark part of the picture.
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6, the creation of optional color adjustment layer, red, yellow, green, white, black to adjust, parameter settings such as Figure 17-21, the effect is shown in Figure 22. This step turns green and green in the picture into light green.
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Classification: