In the car pictorial saw a Ferrari, feel very beautiful, then drew a while, and recorded the process, as a mouse painting This is a very simple tutorial! I hope everyone will like it! At the same time, I want to say to you, do not paint for the mouse and mouse painting, I do this tutorial is to make people familiar with most of the mouse painting used tools and their usage, there is hope to help everyone exercise patience, with the mouse grasp and control ability, read the tutorial, painting a pair of beautiful painting out is meaningless, The most important thing is to really understand how the process of painting is going to work with the software and how the tools and effects can be used flexibly. I've found that many friends look at tutorials purely for the ultimate effect of a tutorial, but ignore the most important part of it, "process"!!! I hope you will not commit this problem! All right! Now let's do it!
1. New 700x500,72dpi, a white background file, a new layer on the background layer, with the pen tool to draw the car outline, the wheel can not be painted. (Figure 1)
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2. Convert the path to a selection, fill it with red, and create a new layer 2, first draw the car headlight outline and turn it into a selection. (Figure 2)
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3. With the brush tool, with different shades of gray will be the color of the headlights in general, the right side of the light because of the reasons for perspective and light, should use a darker gray coating. (Figure 3)
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4. The metal part of the rear lamp is checked out with a pen and turned into a selection, the foreground color is set to beige, and the bright part of the lamp metal is drawn with the brush. (Fig. 4) The rest of the headlights are also done on a case-by-case basis. (Figure 5)
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5. In Layer 2 above a new layer, then draw the lamp light bulb part, draw attention to as far as possible to show the lamp high-gloss coating luster! At the same time also pay attention to adjust the stroke size in a timely manner. At the same time, if you feel too stiff place, you can use fuzzy tools, adjust the appropriate pressure, at the edge of the place to apply, you can make it softer. (Figure 6) (Figure 7)
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6. A new layer above the top of the floor, the lights of the plexiglass panels around the embedded stitching, on this layer can also be the car body all the plate split part of the nesting line all painted well. (Note the way to draw the black line: You can use the Pen tool to draw all the black lines in a single line, and then set the foreground color to black, and then use the foreground color stroke path below the path panel) (Figure 8)
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7. With the fuzzy tool, the black line is blurred to make it appear soft, and the pressure is adjusted to about 20-30 with the rubber tool, the surface of the car, the edge of the black thread is partly wiped by light! Of course, just by rubbing the words is not enough! You can also hold down CTRL to select the layer of the black line, with gray and dark red to make the local color changes to make it look more lifelike. (Figure 9)
8. Build a new layer below the top, OK! We are now to draw car windshield and side window glass around the black rubber layering follow the wiper, the painting can be used to draw the pen of the rubber outline, and then turn the selection, with a brush, color with black gray tones, painted as such as (Figure 10) look.
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9. Next, create a new layer underneath the layer of black rubber layering, draw all the objects in the car! Painting in order to facilitate the smear, you can also build several layers to draw, this oneself grasp, not too much relationship! And because this is only inside the car, do not have to do too clearly, because then there is a windshield on it! There is a high light on the glass, so the car layout is not see clearly! (Figure 11) (Figure 12)
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10. On the top of a new layer, the body surface of all the guide, turn to light only small objects are all drawn, the painting is also a pen hook, turn the selection, with the brush color smear, and can be used to do the soft processing of fuzzy tools. (Figure 13) (Figure 14)
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11. Down in the body inside the layer of the object to create a new layer, used to draw the windshield and side window of the high light, when painting the brush strokes to 70-80 or so, hardness of 0, the first part of the high light with a pen to check out, to the selection, in the use of a set of brushes, in the constituency quickly pull over, pay attention to control the mouse, Try not to shake, and pay attention to the depth level. (Figure 15)
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12. Next is a very important link, whether the car has a sense of texture from here, well, say how to do it, first in the previous painted the Guide, light and other small objects of the layer with the black seam line below the layer of a new layer, with the pen tool to the car's dark part of the first hook out, into a constituency, Use the red color of the body and the dark part of the brush tool to smear the shadows first! Apply a larger brush strokes, and pay attention to different parts of the light and shade changes, try to hold the mouse, the shadow painted smooth. (Figure 16)
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13. Good, darkened part completed, now to do is high light! After this step done, the car's texture is obviously very beautiful! It's the same as the shadow of the painting! Also create a new layer first, but this layer is built on the darkened layer above, the number of layers can be determined by themselves, can not be a piece of high light to do a layer! There is the need to fade the edge of the high light, fade the effect can be used when the brush words will reduce the pressure strokes, with large strokes, quickly drag to make the edge of the fade effect, or with the rubber tool on the edge of the white high light transparent can also achieve desalination effect, there is a, that is, I use, is to use the brush in the high light of the place to draw a white or light red color block out, and then apply the tool coated soft natural then! Completed as (Figure 17)
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14. Create a new layer on top of the top, check the cross section of the front radiator and the logo of the Ferrari. (Figure 18)
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15. Oh! Dizzy! I forgot something, a reflector has not been installed, now do it! It's the same as drawing the body! Use a pen to check out its contour, fill it with the same red body, and then use the brush to adjust to the appropriate size of the strokes, with the same body shadow of the same dark red reflector of the dark part of the paint out! Then use white or pink to the highlights of the part of the painting, painting and then the car body of the reflector projection part of the painting, drawing with the basic similar to the above! Just a little deeper in color! By the way, check out the red on the car's left window. And I think the transparency of the windshield can be higher, because the glass looks too bright now! (Figure 19)
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16. Good, the specific adjustment and so on to come back, now we have to the car's chassis around the black plastic paint, first in the layer 1 below a new layer, with a pen to the edge of the contour hook out, filled with black. Then use the brush with gray to paint the place where the high light has texture. (Figure 20)
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17. Now close to the end, down to do is the tire part, you know, Ferrari's tires are very exquisite, not sloppy Oh! Create a new layer on the layer just above, first, use the Pen tool to hook the rear of the tyre behind the shadow part of the shell, into a selection, filled with black, and in the periphery of the edge of the roll with Gray black to draw out the surface, and can be used in the edge of the fuzzy tool to do a soft treatment. (Figure 21)
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18. OK, down official draw the wheel, first in the layer above a new layer, the same, the contour of the wheel hook out, with a slightly lighter black fill, and the same use of fuzzy tools to soften the edge of the tire processing. (Figure 22)
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19. In the above layer, and then a new layer, with a pen to check out the high light of the tire, into the selection, with the brush tool to erase its reflective surface, daub attention to the changes of gray and white, after painting or can use fuzzy tools to do soft processing. (Figure 23) (Figure 24)
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20. The tires are finished! But we can also symbolically add a few English letters to the DOT, down is the rims. Create a new layer on the layer just above. Use the Pen tool to hook up the contour of the rims first (Fig. 25)
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Change the path to a selection, with a lighter gray fill (Figure 26)
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Down to the surface of the steel rim to make the three-dimensional, the method is similar, with a pen hook, with painting, shading is very important, pay attention to the level of differentiation to change, pay attention to the changes in light and darkened. Completed as (Figure 27)
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21. The darkened part was completed, now it's time to do the high light of the steel rim, create a new layer on the layer, set the foreground color to white, and the rest to the dark part of the painting, I will not say, complete as (Figure 28) (Figure 29) (Figure 30)
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22. Down is a number of good details, the center of the ring mark and the production of tire patterns, you can create a new layer above the layer, also do not use a pen, directly with the brush tool, stroke size set to 1 dpi, make a rough Ferrari mark, with the lines on the tires. (Figure 31)
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23. Well, the body has been all done, down is some modification of the work, first give the car to do a projection, in the background layer above a new layer, the foreground color set to black, opacity to 50%, with a slightly larger brush strokes to draw the general shadow part. (Figure 32)
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24. To the projection part of the motion blur effect, the angle is -28°, the distance is 25 dpi. (Figure 33)
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25. So far, this picture is done! Of course, you can also according to their preferences, to add some background to the picture and so on! These are free to play! I'm not saying it! I finally finished the effect of the diagram (Figure 34)
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