The tutorial introduces monochrome character image rendering method. The general process: first determine the main color, and use the Palette tool to convert the characters to the desired color. Then simple to the character grinding and processing details can be.
Original
< small map view big picture >
Final effect
1, open the material picture, the background layer to copy a layer, simple to the character of the skin, grinding a little smooth, the effect of the following figure.
< map 1>
2, create curve adjustment layer, green, blue adjustment, parameter settings such as Figure 2, 3, the effect is as Figure 4. This step puts the character's skin tone slightly ruddy.
< map 2>
< map 3>
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