Today we introduce a very creative synthesis tutorial, this effect is already out of the picture, but has been lazy to organize tutorials.
Today we introduce a very creative synthesis tutorial, this effect is already out of the picture, but has been lazy to organize tutorials. Style is not everyone is more acceptable, but still hope that everyone likes. (thinker) The focus of the tutorial is on creativity, the method is simple, we can play free.
The cloud material and the hot air balloon also has the soil material, cannot find in the computer inside, invites everybody to prepare. To Baidu a search will have.
Thinking person
Local 3
Local 1
Local 2
Tutorial steps:
1, new canvas, size 200*285mm, resolution 300.
2, import cloud material, perform image-adjust-go color.
3, import the figure that has been pulled out, and adjust the position and size.
4, to the character layer to perform color.
5, import the crack material, adjust the good size, the pattern is changed to multiply the bottom.
6, use the Magic wand tool in the character layer blank click, and then back to the crack layer, the selection of cracks cleared
7,ctrl+l Play Excellent Order dialog box, adjust the color level (figure), so that the rift contrast more obvious.
8, add a mask to the cloud layer and cover the unwanted place with a black brush.
9, import the broken hole material, the pattern is superimposed
10, the Polygon selection tool irregular selection of a hole, and then move.
11, combined with copy, paste, to achieve dispersion effect.
12, load the soil material, move the soil to the character's head, and wipe the unwanted place with an eraser.
13, open the tree material, using the channel to pull out the tree to dig out.
14, will pull out the trees into the (thinker) inside, and then adjust the size and position.
15, separate the airplane from the hot air balloon and place it in the right place.
16, create a new ray layer, then draw the arc with the Pen tool, and use the simulated pressure stroke to customize the stroke pixel.
17, create a new Halo layer and scribble around the arc with a brush.
18, perform the Halo layer-filter-blur-Gaussian blur, and the values are as shown.
19, continue to use pen to draw the arc, the pixel adjusts itself.
20, create a new star layer, set the scatter brush, draw the starlight along the arc.
21, again draw a few arcs, with yellow strokes, stroke pixels slightly smaller.
22, add a mask to the character layer, with a black brush to cover the bottom of the characters.
23, the tree layer to perform hue saturation, values such as figure
24, into the moss material, the material moved to the appropriate location, superimposed mode to soft light, the other unwanted places to erase.
25, the last step back to the soil layer, pop-up curve window, reduce the curve.
Finally, of course, the overall adjustment of the picture, with the deepening of the Dodge tool to wipe out some light sense, save the finished.
Material