The picture is also more sweet, but the background is a bit dark, the character complexion is not ruddy enough. When handling, you can add some light cyan and light blue to the background section appropriately. And then appropriate to turn the character's complexion bright and ruddy can be.
Original
< small map view big picture >
Final effect
1, open the material picture, press CTRL + J to copy a layer of background layer, simply rub the skin of the characters, and then create a new layer, press CTRL + ALT + Shift + E-stamped layer, as shown below.
< map 1>
2, the creation of optional color adjustment layer, yellow, green, white adjustment, parameter settings such as Figure 2-4, the effect is shown in Figure 5. This step mainly adjusts the background part of the color, a little fine-tuning a little brighter, the character part will be polished later.
< map 2>
< map 3>
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