Teach threading/Storm cloud like Water no trace revision Source: Enet
First look at the final effect:
Create a new 10x10 pixel file with a pencil tool on it and define it as a brush.
Second, create a new 100x100 pixel file, use the brush you just created as follows, and save it as a brush.
Third, create a new 700x700 pixel file, draw the following path with the Pen tool and convert it to a selection.
Create a new alpha channel, fill the selection with white, and use the second brush you just built as follows (of course, you want to paint with the first brush slowly I will not object, hehe)
Five, the alpha 1 copy 2 out, respectively, Gaussian blur, fuzzy value of 6 and 4.6 respectively, and the two channels are calculated.
Go back to the layer, create a new layer, fill the selection with crimson, turn on the lighting effect filter, set the texture channel to Alpha 2, and set the values as shown.
Create a new channel, process it with a cloud filter, then work with Alpha 2, then plastic wrap the Alpha 4, and then apply the channel to layer 1 for image processing.
Eight, the alpha 1 copy again, the relief effect processing.
Nine, create a new layer, fill the selection with white, use alpha 1 to copy 3 to apply the image processing, and then set the layer to multiply.
Ten, set the selection in Layer 2 below, feather radius is 30.
Xi. The adjustment curve is as follows.
12, the layer 1 and Layer 2 after the integration of the spherical processing (when you want to cancel out of the selection)
13, at the top of the strawberry selection of the oval selection below, feather radius set to 40, color/saturation adjustment is as follows.
14. Select the ellipse selection again on the biased position and color/saturation adjustment after the feather radius.
After the color/saturation adjustment of the high light and dark part, the results are as follows. The main elimination of excessive black, improve the brightness of high light.
16. Create a new layer, draw the pedicle on it, merge it with Layer 2 and copy it, flip it vertically, lower the transparency, and move it downward to make a reflection. Pull the background with the gradient tool so that a strawberry is finished ^_^