Neutral Picture color palette is relatively simple, you can directly reduce the image saturation to get a preliminary neutral effect, and then use the Palette tool to the dark part of the picture and the high light part to increase the light color, and finally the overall soft treatment can be.
Original
Final effect
1, open the material picture, create hue/saturation adjustment layer, the yellow, green adjustment, parameters and effects as shown below. This step quickly turns the main color of the picture into neutral green.
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2. Press CTRL + J to copy the current hue/saturation adjustment layer and change the opacity to: 50%, the effect is as follows.
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3, create curve adjustment layer, the RGB, green, blue channel adjustment, parameters and effect of the following figure. This step deepens the darker color of the picture and increases the bluish violet.
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4, create a new layer, press the letter key "D", before, the background color back to the default black and white, and then select the menu: Filter > Render > Cloud, determine the blending mode to "filter", opacity to: 60%, add layer mask, with a black brush to wipe out the bottom area, the effect of the following figure.
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5, create a color balance adjustment layer, the shadow, highlight adjustment, parameter settings such as Figure 8,9, determined to press CTRL + ALT + G to create a clipping mask, the effect is as shown in Figure 10. This step adds blue to the dark part of the cloud and to the high light.
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6, create an optional color adjustment layer, the blue, magenta, white adjustment, parameter settings such as Figure 11-13, the effect is shown in Figure 14. This step is to fine-tune the dark color and to enhance the color of the high light.
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7, create curve adjustment layer, to RGB, blue channel adjustment, parameter settings such as Figure 15,16, the effect is shown in Figure 17. This step is to slightly deepen the color of the picture.
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8, the background layer to copy a layer, press CTRL + Shift +] Top, hold down the ALT key to add a layer mask, with a white brush to the character face and skin parts, the following figure.
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Classification: