When making, in addition to dissolve the map, but also need to grasp the overall tone.
Final effect
1, create a new 700 * 280 pixel document.
2, open the picture below the ink background material, dragged in, appropriate position. Press CTRL + U to adjust hue/saturation. The parameters are set as shown below. The figure is a reference, depending on the actual value. |
3, open the figure shown below the figures, dragged in, put the ink in the circle. Adjust the position, use the Eraser tool to erase the outside of the ink circle, the approximate effect of the following figure. |
4, open the figure shown below the figures, put it under the ink material. After adjusting the size properly. Then adjust the ink material opacity. Use an eraser to gently wipe off the shaded part of the character. |
5, open the following image of the material, put it under the ink material, layer blending mode to "soft light", with the eraser to erase unwanted parts. |
6, open the following image of the material, put to the appropriate location, layer blending mode to "overlay."
7, the signature of the text. |
8, open the following image of the border material, placed in the appropriate position, layer blending mode to "soft light." |
9, simple to the right character grinding skin: implementation: Filters > Noise > Reduce noise. When you are sure to create a brightness/contrast and color balance adjustment layer, the parameters are set as shown below. |
Finally, the details are modified to complete the final effect. |