POJ 3259 wormholes (Bellmanford award negative ring)

Source: Internet
Author: User

wormholes
Time Limit: 2000MS Memory Limit: 65536K
Total Submissions: 36425 Accepted: 13320

Description

While exploring he many farms, Farmer John has discovered a number of amazing wormholes. A wormhole is very peculiar because it's a one-way path that delivers the IT destination at a time that's before you entered the wormhole! Each of the FJ ' s farms comprises N (1≤ n ≤500) fields conveniently numbered 1.. N, m (1≤ m ≤2500) paths, and w (1≤ w ≤200) wormholes.

As FJ is a avid time-traveling fan, he wants to does the following:start at some field, travel through some paths and worm Holes, and return to the starting field a time before his initial departure. Perhaps he'll be able to meet himself:).

To help FJ find out whether this is possible or not, he'll supply you with complete maps to F (1≤ f ≤ 5) of his farms. No paths'll take longer than seconds to travel and no wormhole can bring FJ back in time by more than-seco Nds.

Input

Line 1: A single integer, F. FFarm descriptions follow.
Line 1 of each farm:three space-separated integers respectively: N, M, and W
Lines 2.. M+1 of each farm:three space-separated numbers ( S, E, T) that describe, respectively:a bidirectional path between Sand EThat requires TSeconds to traverse. The might is connected by more than one path.
Lines M+2.. M+ W+1 of each farm:three space-separated numbers ( S, E, T) that describe, respectively:a one-path from STo EThat also moves the traveler back TSeconds.

Output

Lines 1.. F: For each farm, output "YES" if FJ can achieve his goal, otherwise output "NO" (does not include the quotes).

Sample Input

23 3 11 2 21 3 42 3 13 1 33 2 11 2 32 3 43 1 8

Sample Output

NOYES

Hint

For farm 1, FJ cannot travel back in time.
For Farm 2, FJ could travel back on time by the cycle 1->2->3->1, arriving back at he starting location 1 second Before he leaves. He could start from anywhere in the cycle to accomplish this.

Source

Usaco 2006 December Gold turn: Bellmanford template http://blog.csdn.net/niushuai666/article/details/6791765 Test instructions: Determine if there is a negative ring. Harvest: Bellmanford: Relax the n-1 wheel, use all sides every time, if still existdis[Edge [J].v] > dis[Edge[J].u] + Edge[j].W has a negative ring.
#include <cstdio>#include<iostream>#include<cstdlib>#include<algorithm>#include<ctime>#include<cmath>#include<string>#include<cstring>#include<stack>#include<queue>#include<list>#include<vector>#include<map>#include<Set>using namespacestd;Const intinf=0x3f3f3f3f;Const Doubleeps=1e-Ten;Const DoublePi=acos (-1.0);Const intmaxn= the+ -;intN;structedge{intu, V, W, next;}; Edge EDGE[MAXN];intnum;intHEAD[MAXN];voidInit_edge () {num=0; memset (Head,-1,sizeof(head));}voidAddedge (intUintVintW) {edge[num].u=u; EDGE[NUM].V=v; EDGE[NUM].W=W; Edge[num].next=Head[u]; Head[u]= num++;}intDIS[MAXN];BOOLBellmanford ()//bellmanford template { for(inti =1; I <= N; i++) Dis[i] =INF; dis[1] =0;  for(inti =0; I < n; i++)    {         for(intj =0; J < num; J + +)        {            if(DIS[EDGE[J].V] > dis[edge[j].u] +edge[j].w) DIS[EDGE[J].V]= Dis[edge[j].u] +EDGE[J].W; }    }    //BOOL flag = 1;     for(intj =0; J < num; J + +)    {        if(DIS[EDGE[J].V] > dis[edge[j].u] +EDGE[J].W)return 0; }    return 1;}intMain () {intT; scanf ("%d", &t);  while(t--)    {        intM, W; scanf ("%d%d%d", &n, &m, &W); intA, B, C;        Init_edge ();  for(inti =0; I < m; i++) {scanf ("%d%d%d", &a, &b,&c);            Addedge (A, B, c);        Addedge (b, A, c); }         for(inti =0; i < W; i++) {scanf ("%d%d%d", &a, &b,&c); Addedge (A, B,-c); }        //int flag = 0;        if(!Bellmanford ()) printf ("yes\n"); Elseprintf ("no\n"); }    return 0;}

POJ 3259 wormholes (Bellmanford award negative ring)

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