This article is mainly to give you a friend about Oh, other characters to deal with a lot of tutorials, the following we look at a super beautiful character processing process.
1, open the original material, the background layer to copy a layer, simple to the character grinding skin.
2, the new curve adjustment layer, the parameters are as follows: |
4, new color balance layer, add mask, with opacity of 20% brush, the characters face edge of the rub. The parameters are as follows: |
6, Image mode to Lab (Image > Mode > Lab color), select the Flattener, open the channel in lab mode, select the Brightness channel, CTRL + a full selection, CTRL + C copy, in the history, click the lab color before the step, Ctrl + V paste, Adjust layer opacity to 50%. The results are as follows. |
7, through the above step we have been relatively clean and translucent character skin color, this step is to do a modification, is the image edge of the dark. The following steps: Create new layer, fill black, layer mode is multiply, opacity is 51%, pull out the place that does not need to be pressed with ellipse tool, press ctrl+alt+d feather about 70, then press DELETE Delete, the following picture layer: |