PS Synthesis Tutorial: The Statue of Liberty in the sea effect.
Final effect Diagram
The material required
Local effects
Start translation:
(Note: Re-made a few original pictures to be changed to Chinese because the parameters do not seem to be correct, so the appearance of the change)
1th Step
Create a new file, set the size 960x720 open the background footage. The ctrl+t transforms the suitable size, at this time the sea takes up about half of your canvas. Use
Various selection tools Remove the sky and the boat. Use the Magic Wand tool (W) and the Lasso tool (L).
2nd Step
Now we need to modify its horizontal and color balance to reach a stormy color of the sea. By using adjustment layers and adding clipping masks or,
Image-> Adjustment-levels/color balance parameters are as follows:
3rd Step
Open the cloud material. The Ctrl+t transform fits the size until you find a location you like.
4th step
The Clone Stamp tool (S), by selecting the Dark Area (Alt-click) and canceling the cloud's light range. This will cancel out the sun-highlighted area and give us a photo of
A more gloomy effect.
5th step
Open the Statue of Liberty, use the Magic Wand tool (W) to remove the sky background, use the magnetic lasso tool near the railing (l) to select the statue to remove the railing.
(now we need the color adjustment to actually change its complexion and our clouds close.) Because this is the light source, the image must match the tint of the glow.
Go to image-adjust-> to match colors, select sources as main items and as clouds. )
6th step
Copy and insert the statue into your main file. Weight size and place the statue in your preferred position. By using light or contrast, I have a little to make my
The statue darkens. (Image-Adjusts the brightness contrast of->).
7th step
The reproduction of the sea made the two layers of the sea carved into the middle.
(using the Eraser tool (E), choose a relatively large and soft brush.) Brush out your top layer of the sea area, making it reveal the statue head and arms. As shown below:
8th Step
Next, the splash effect will be made near the statue. The original background has a small wave to remove all sea apart from the small waves (at the lower right).
(Set the blending mode "should be brighter bar", roughly remove all unwanted sea. Use the Clone Stamp tool (S) to copy the white foam of the wave end near the statue,
As shown below:)
9th step
Create more splash around the statue, because the wave collides into it, opens the splash image footage, ctrl+t transforms the appropriate size pattern: "should be Light"
Use the eraser tool (e) and the soft brush to remove people from boating and other unwanted water.
Move this layer behind the statue.
The next stage is to use the Clone Stamp tool (S) to create more splash, after and after the image front. -
(Note: a reality the trick of the splash effect is by the splash created by the depth of the statue front and back.) : "I don't really understand it myself"
10th Step
Create sculptures like before smaller waves. Copy the Sea. Using a variety of selection tools, leave a small wave "be sure to have a sense of ups and downs to look at it with the following
A mixture of sea levels. "
(New Wave: Fresh sea level)
So far below the screen basically we have finished:
11th Step
At present the statue still has blue and green at the edge. To correct this we increase the number of 4 adjustment layers. Highlight the image layer, create the color hierarchy parameters are as follows:
The parameters for creating a brightness contrast are as follows:
Create a color balance setting as follows:
Create a color saturation setting as follows: (to erase the torch color for the next modification to prepare) $
Now near the edge of the statue blue and green colors were removed:
12th Step 1 z! ~3 T ' @! J-q0 k& \
Modify the statue flame color. Create a new layer of the flame core of the torch to fill #b3851e mode for hue, reduce opacity 60%
13th step
Add a capsized boat that poses its sense of danger and realism, emphasizing the magnitude of such events. Open the boat footage. Match the colors on our Sea
Layer number, image-> adjust-> match color
14th Step
Use the selection tool to remove parts other than the boat set the blending mode to light then use the eraser tool to wipe out the still unwanted parts near the boat
Copy this layer to make sure the blending mode is normal. Filters-Blur-Gaussian blur ("about 2 to 3 pixels bar"). Then use a small soft brush and eraser
With (t), which removes everything around the boat, leaving the deck and the mast. This creates a ship that will be hit and sunk.
15th step
To promote the effect, add a man clinging to a boat to open the skating image-adjust-match color (Match object sea or cloud) Use selection tool to remove background
And skateboards.
Deleted his left hand, so it looked as if he kept the mast. %
16th step
For a terrific storm effect, we need lightning. Turn on the lightning material to adjust the appropriate size and place the appropriate position, and then match the color to the sea.
Blending mode: lighten
Use the eraser tool (e) to remove the remaining background
17th Step
Use a bird brush to add a bird to the background with a brush that is easily detectable. ) ' Y8 C; _4 J2 x&]
(Birds to add material or a brush can be translated without the original bird brush so do not come up, this effect is believed that we will do)
18th Step * b:m, g& v/s
Adding a rainstorm to the picture really brings the ideal effect to this image. Restore the swatches white and black. When your new layer is selected, is the filter-render-Cloud
Now add 60% Gaussian monochrome noise to your cloud, filter >noise>add noise
Select layers and click Filter > Blur > Motion blur. The parameters are as follows change the layer blending mode: color filter, opaque setting: 16%.
Step 19th – Final adjustment
To end our image, we'll do some more detail. The level setting for creating sea levels is as follows:
Now increase our final adjustment layer and create a color balance. The settings shown below are as follows:
End of End effect