PS Synthetic horror meteor attack city scene

Source: Internet
Author: User

Synthesis requires a strong PS comprehensive ability. First of all, to conceive a good picture, you can find some reference materials, find inspiration, and then collect the relevant material, and then start from the background to synthesize, roughly make the desired effect, the later processing of light and shade, strengthen local light and shade, local and overall polishing, add details, etc. can.

Final effect

1, create a new document, I use here 600*900 pixel, in our material package, find "sky" material, put in our document, Ctrl+t transform resize, place the following figure, because we are equal to scale, picture is not big enough, now we first put, a will revise again.


2. Now, let's patch up the sky background. Use the Rectangular marquee tool to select part of the "sky" material, ctrl+j, and put it on the ground floor.

3, will get the new layer named "patching", placed at the bottom, ctrl+t, transform size.

4. Next, we're going to fix the building on the sky, create a new layer, I'll name it "clone stamp," Put it on the top of the "sky" layer, use the "clone stamp" tool to make the sky blend together without being too precise, almost there.

5, from the material bag to find "city" material, dragged into our documents, ctrl+t resize and position, and change its "opacity" to "50%".


6. Below, we add a mask to the "city" layer, use the round soft edge brush, wipe on the mask, let the sky and the city soft excessive, in order to be intuitive, the red part of the image below is our mask part.

7. Next, we create a "curve" adjustment layer in the form of a clipping mask, which makes the city a little darker and the parameters of the curve are as follows.

8, because we have just changed the transparency of the city layer, now become very inconspicuous, we continue to adjust, copy a layer of city layer, the resulting copy placed to the top level, change the layer blending mode to "overlay", opacity is "100%".

9, below, we add "meteor". Click here to download the Meteor brush, import into PS, a new layer in the top layer, named "Meteor", select the "597" that brush, on the layer to draw the main body of the meteor, at the same time, you can add other brushes, so that the meteor as far as possible lifelike.

Here we emphasize three points.

The first is the direction, the direction of the meteor should be unified, as far as possible to make all the direction of the meteor is the same or very similar, after all, I have not seen the sky scurrying meteor.

The second is the sense of space, we can adjust the size of the brush, through the size of a meteor to reflect the so-called sense of space.

The third is color, try not to use pure white brush to draw meteors, I use the color here is #dedbdb.

10, Next, we will add light and shade effect.

Create a new layer, named "Light and Shadow", with paint bucket for the layer filled with a medium-gray #808080, placed at the top level, the layer blending mode changed to "overlay";

Set the foreground color to white, using the Brush tool, select the rounded edge brush, the brush opacity set at 15% or so, in the "Light and shadow" layer to draw the shadow, the following figure is we added the effect of lighting, how to draw, next, we will explain in detail.

11, below, we say in detail, the previous step of the painting of light and shadow.

First, let's first determine where the light comes from. Our light source position in the upper left corner, light irradiation to the building, there are so-called light and shadow, now we need to do is to show the lighting, as shown in the arrow below, we are in those positions, draw the so-called lights. After the light is painted, we can add a bit of black to the top left corner of the image to make the image balanced.

12, if still do not understand, please look below, the image below is the "shadow" layer in the normal mode of the screen.

13, Next, we will add a dark angle effect. Using the Oval selection tool, draw an ellipse, feather 40 pixels, reverse the selection, create a curve adjustment layer, and after that, now the mask of the curve adjustment layer should be the selection we just created.

14, now the outline of the city has gradually become clear, below, we add a red tone for the image, where we use the curve. With the curve adjustment layer, set the red channel, and set the layer blending mode of the curve adjustment layer to "color", set as follows.

15, the adjustment is over, the image is too bright, continue to create a curve adjustment layer, pressure dark image.

16, now the effect is OK, the building feeling is OK, but the sky is a bit bright, continue to add a curve adjustment layer, the image is darkened, in the mask, with the gradient tool to adjust the lower half of the layer covered.

17. Next, we add a little smoke effect to the building, create a new layer, use the gradient tool, select an angle gradient, set the foreground color to #6c7345, apply a foreground color to a transparent gradient.

Classification:

    • PS Composite Picture Tutorial

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