PS Synthetic sunny summer Mermaid

Source: Internet
Author: User
Tags final

Since to be a mermaid, then first we have to move the small head melon, think about the mermaid we can get what the key words, specifically as shown below.

Then we can go online to collect some mermaid works, learn some of their processing methods.

Finishing the idea first, and then according to the screen needs to collect related materials, this is a time consuming and spell luck work.

First of all two background material fusion, the "background one" layer on the "background two" layer above, and then use the Mask tool erase the superfluous parts, get "fusion one."

The same approach, the "integration of the first" and "background three" combined to get "fusion two"

Then add some aquatic elements, such as small fish, bubbles, stones, corals and so on. Note that when you put the found material in, use the color balance (ctrl+b) palette tool to make a simple palette of the material, as shown in the following illustration.

The following is the color balance adjustment value (remember not to rely on parameters, the number is dead, the human brain is alive)

Other elements to add a similar method, in order to make the bottom of the effect more realistic, we add a watermark at the top and the layer mode to "soft light", the final effect of the following figure.

After setting up the background, we'll add the main characters, note that because we have to do water and underwater effect, so stone and the tail of the mermaid to separate treatment, the use of rectangular marquee tool to cut the material, at the edge of the mask to add a small part of the wipe, so that the upper and lower can better integration, Adjust the hue with the color balance tool under the water.

Character material to pull the first figure, only to pick up the upper body can be, lower body to add fish tail material, using rectangular marquee tool cut into two parts and the bottom half of the palette.

There are some flaws in the hand part of the character material, find a hand with the same posture to merge; the part of the hanging hair is wiped with the mask, and then the hair material is added. Draw shadows on the back of the mermaid and on the hands, as shown below.

Since the lower part is underwater, it looks like there will be a wave of beautiful visual effects, we have superimposed a layer of watermark material, this is only for the next part of the water added a watermark effect, and the mermaid's tail and the bottom of the stone did not. Make the beautiful effect like the watermark to use the "permutation" command, first of all the watermark material dragged into the PS, the PSD format to save to the desktop.

All layers below the surface of the water are then merged into layers, including the bottom part of the mermaid. To back up before merging Oh, you can drag all of these into a layer group, and then copy the layer group, close the small eyes of the original layer group, the new copy of the layer group for the layer merge (Ctrl+e), Then right-click to convert to Smart object.

Turn on "Filter-twist-replace" in turn, then a window will pop up, the parameter defaults, click to confirm the File Manager window will appear, select "Watermark. psd" After click OK, and then to see if there is any change, such as the effect of changes is not likely to reuse filters or modify parameters, because we converted the smart object, So we can adjust the values at random.

Basically finished, then add some decorative elements, such as spray, seagulls, highlights and so on. High-light material with black background only needs to change its layer mode to "color filter".

The final work, the establishment of "optional color" "Color balance" "hue saturation" adjustment layer, between each person's color method is different, I only posted a number of reference values (remind again: Do not copy the value)

Category:
    • PS Composite Picture Tutorial

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